savegame.c: fix initial setting of compression threshold on savegame load;

64-bit fixes

git-svn-id: https://svn.eduke32.com/eduke32@2212 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
helixhorned 2011-12-26 14:37:34 +00:00
parent 0bf329e70d
commit 7baaa44e28
1 changed files with 4 additions and 3 deletions

View File

@ -1324,7 +1324,7 @@ static int32_t readspecdata(const dataspec_t *spec, int32_t fil, uint8_t **dumpv
j=kread(fil, cmpstrbuf, i);
if (j!=i || Bmemcmp(sp->ptr, cmpstrbuf, i))
{
OSD_Printf("rsd: spec=%s, idx=%d:\n", (char *)spec->ptr, sp-spec);
OSD_Printf("rsd: spec=%s, idx=%d:\n", (char *)spec->ptr, (int32_t)(sp-spec));
if (j!=i)
OSD_Printf(" kread returned %d, expected %d.\n", j, i);
else
@ -1353,7 +1353,7 @@ static int32_t readspecdata(const dataspec_t *spec, int32_t fil, uint8_t **dumpv
}
if (i!=j)
{
OSD_Printf("rsd: spec=%s, idx=%d, mem=%p\n", (char *)spec->ptr, sp-spec, mem);
OSD_Printf("rsd: spec=%s, idx=%d, mem=%p\n", (char *)spec->ptr, (int32_t)(sp-spec), mem);
OSD_Printf(" (%s): read %d, expected %d!\n",
((sp->flags&DS_CNTMASK)==0 && sp->size*cnt<=savegame_comprthres)?
"uncompressed":"compressed", i, j);
@ -2093,6 +2093,8 @@ int32_t sv_loadsnapshot(int32_t fil, int32_t spot, savehead_t *h)
}
}
savegame_comprthres = h->comprthres;
if (spot >= 0)
{
// savegame
@ -2106,7 +2108,6 @@ int32_t sv_loadsnapshot(int32_t fil, int32_t spot, savehead_t *h)
else
{
// demo
savegame_comprthres = h->comprthres;
savegame_diffcompress = h->diffcompress;
svsnapsiz = h->snapsiz;