mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-26 11:40:44 +00:00
- these changes were missing from the last Vulkan update
This commit is contained in:
parent
4a05b9cb5b
commit
7b45144023
1 changed files with 6 additions and 1 deletions
|
@ -239,8 +239,13 @@ void VkRenderBuffers::CreateShadowmap()
|
|||
|
||||
ImageBuilder builder;
|
||||
builder.setSize(gl_shadowmap_quality, 1024);
|
||||
builder.setFormat(VK_FORMAT_R32_SFLOAT);
|
||||
builder.setFormat(SceneNormalFormat);
|
||||
builder.setUsage(VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_SAMPLED_BIT);
|
||||
if (!builder.isFormatSupported(fb->device, VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT | VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT))
|
||||
{
|
||||
SceneNormalFormat = VK_FORMAT_R8G8B8A8_UNORM;
|
||||
builder.setFormat(SceneNormalFormat);
|
||||
}
|
||||
Shadowmap.Image = builder.create(fb->device);
|
||||
Shadowmap.Image->SetDebugName("VkRenderBuffers.Shadowmap");
|
||||
|
||||
|
|
Loading…
Reference in a new issue