- forgot to save this...

This commit is contained in:
Christoph Oelckers 2021-07-13 12:31:14 +02:00
parent b06ad5c77f
commit 7a99b6376e
3 changed files with 1 additions and 2 deletions

View file

@ -148,6 +148,7 @@ struct GameInterface : public ::GameInterface
void processSprites(spritetype* tsprite, int& spritesortcnt, int viewx, int viewy, int viewz, binangle viewang, double smoothRatio) override;
void EnterPortal(spritetype* viewer, int type) override;
void LeavePortal(spritetype* viewer, int type) override;
void LoadGameTextures() override;
GameStats getStats() override;
};

View file

@ -119,7 +119,6 @@ extern short voxelIndex[MAXTILES];
extern int nPrecacheCount;
int tileInit();
void tilePrecacheTile(int nTile, int nType, int palette);
char tileGetSurfType(int hit);

View file

@ -69,7 +69,6 @@ void GameInterface::LoadGameTextures()
if (voxelIndex[i] >= 0 && voxelIndex[i] < kMaxVoxels)
voxreserve.Set(voxelIndex[i]);
}
return 1;
}
char tileGetSurfType(int hit)