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CON access to raw q16 values for player horiz and ang etc
git-svn-id: https://svn.eduke32.com/eduke32@7320 1a8010ca-5511-0410-912e-c29ae57300e0
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61c74f25aa
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2 changed files with 33 additions and 2 deletions
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@ -296,8 +296,13 @@ enum PlayerLabel_t
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PLAYER_POSY,
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PLAYER_POSY,
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PLAYER_POSZ,
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PLAYER_POSZ,
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PLAYER_HORIZ,
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PLAYER_HORIZ,
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PLAYER_HORIZOFF,
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PLAYER_OHORIZ,
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PLAYER_OHORIZ,
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PLAYER_OHORIZOFF,
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PLAYER_OHORIZOFF,
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PLAYER_Q16HORIZ,
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PLAYER_Q16HORIZOFF,
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PLAYER_OQ16HORIZ,
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PLAYER_OQ16HORIZOFF,
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PLAYER_INVDISPTIME,
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PLAYER_INVDISPTIME,
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PLAYER_BOBPOSX,
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PLAYER_BOBPOSX,
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PLAYER_BOBPOSY,
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PLAYER_BOBPOSY,
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@ -321,7 +326,10 @@ enum PlayerLabel_t
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PLAYER_AIM_MODE,
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PLAYER_AIM_MODE,
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PLAYER_ANG,
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PLAYER_ANG,
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PLAYER_OANG,
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PLAYER_OANG,
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PLAYER_Q16ANG,
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PLAYER_OQ16ANG,
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PLAYER_ANGVEL,
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PLAYER_ANGVEL,
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PLAYER_Q16ANGVEL,
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PLAYER_CURSECTNUM,
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PLAYER_CURSECTNUM,
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PLAYER_LOOK_ANG,
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PLAYER_LOOK_ANG,
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PLAYER_LAST_EXTRA,
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PLAYER_LAST_EXTRA,
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@ -333,7 +341,6 @@ enum PlayerLabel_t
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PLAYER_CURR_WEAPON,
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PLAYER_CURR_WEAPON,
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PLAYER_LAST_WEAPON,
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PLAYER_LAST_WEAPON,
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PLAYER_TIPINCS,
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PLAYER_TIPINCS,
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PLAYER_HORIZOFF,
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PLAYER_WANTWEAPONFIRE,
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PLAYER_WANTWEAPONFIRE,
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PLAYER_HOLODUKE_AMOUNT,
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PLAYER_HOLODUKE_AMOUNT,
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PLAYER_NEWOWNER,
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PLAYER_NEWOWNER,
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@ -393,8 +393,14 @@ const memberlabel_t PlayerLabels[]=
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{ "posy", PLAYER_POSY, 0, 0, -1 },
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{ "posy", PLAYER_POSY, 0, 0, -1 },
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{ "posz", PLAYER_POSZ, 0, 0, -1 },
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{ "posz", PLAYER_POSZ, 0, 0, -1 },
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{ "horiz", PLAYER_HORIZ, 0, 0, -1 },
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{ "horiz", PLAYER_HORIZ, 0, 0, -1 },
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{ "horizoff", PLAYER_HORIZOFF, 0, 0, -1 },
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{ "ohoriz", PLAYER_OHORIZ, 0, 0, -1 },
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{ "ohoriz", PLAYER_OHORIZ, 0, 0, -1 },
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{ "ohorizoff", PLAYER_OHORIZOFF, 0, 0, -1 },
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{ "ohorizoff", PLAYER_OHORIZOFF, 0, 0, -1 },
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{ "q16horiz", PLAYER_Q16HORIZ, 0, 0, -1 },
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{ "q16horizoff", PLAYER_Q16HORIZOFF, 0, 0, -1 },
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{ "oq16horiz", PLAYER_OQ16HORIZ, 0, 0, -1 },
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{ "oq16horizoff", PLAYER_OQ16HORIZOFF, 0, 0, -1 },
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{ "invdisptime", PLAYER_INVDISPTIME, 0, 0, -1 },
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{ "invdisptime", PLAYER_INVDISPTIME, 0, 0, -1 },
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{ "bobposx", PLAYER_BOBPOSX, 0, 0, -1 },
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{ "bobposx", PLAYER_BOBPOSX, 0, 0, -1 },
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{ "bobposy", PLAYER_BOBPOSY, 0, 0, -1 },
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{ "bobposy", PLAYER_BOBPOSY, 0, 0, -1 },
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@ -418,7 +424,10 @@ const memberlabel_t PlayerLabels[]=
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{ "aim_mode", PLAYER_AIM_MODE, 0, 0, -1 },
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{ "aim_mode", PLAYER_AIM_MODE, 0, 0, -1 },
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{ "ang", PLAYER_ANG, 0, 0, -1 },
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{ "ang", PLAYER_ANG, 0, 0, -1 },
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{ "oang", PLAYER_OANG, 0, 0, -1 },
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{ "oang", PLAYER_OANG, 0, 0, -1 },
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{ "q16ang", PLAYER_Q16ANG, 0, 0, -1 },
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{ "oq16ang", PLAYER_OQ16ANG, 0, 0, -1 },
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{ "angvel", PLAYER_ANGVEL, 0, 0, -1 },
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{ "angvel", PLAYER_ANGVEL, 0, 0, -1 },
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{ "q16angvel", PLAYER_Q16ANGVEL, 0, 0, -1 },
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{ "cursectnum", PLAYER_CURSECTNUM, 0, 0, -1 },
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{ "cursectnum", PLAYER_CURSECTNUM, 0, 0, -1 },
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{ "look_ang", PLAYER_LOOK_ANG, 0, 0, -1 },
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{ "look_ang", PLAYER_LOOK_ANG, 0, 0, -1 },
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{ "last_extra", PLAYER_LAST_EXTRA, 0, 0, -1 },
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{ "last_extra", PLAYER_LAST_EXTRA, 0, 0, -1 },
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@ -430,7 +439,6 @@ const memberlabel_t PlayerLabels[]=
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{ "curr_weapon", PLAYER_CURR_WEAPON, 0, 0, -1 },
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{ "curr_weapon", PLAYER_CURR_WEAPON, 0, 0, -1 },
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{ "last_weapon", PLAYER_LAST_WEAPON, 0, 0, -1 },
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{ "last_weapon", PLAYER_LAST_WEAPON, 0, 0, -1 },
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{ "tipincs", PLAYER_TIPINCS, 0, 0, -1 },
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{ "tipincs", PLAYER_TIPINCS, 0, 0, -1 },
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{ "horizoff", PLAYER_HORIZOFF, 0, 0, -1 },
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{ "wantweaponfire", PLAYER_WANTWEAPONFIRE, 0, 0, -1 },
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{ "wantweaponfire", PLAYER_WANTWEAPONFIRE, 0, 0, -1 },
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{ "holoduke_amount", PLAYER_HOLODUKE_AMOUNT, 0, 0, -1 },
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{ "holoduke_amount", PLAYER_HOLODUKE_AMOUNT, 0, 0, -1 },
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{ "newowner", PLAYER_NEWOWNER, 0, 0, -1 },
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{ "newowner", PLAYER_NEWOWNER, 0, 0, -1 },
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@ -557,6 +565,14 @@ int32_t __fastcall VM_GetPlayer(int const playerNum, int32_t labelNum, int const
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case PLAYER_HORIZOFF: labelNum = fix16_to_int(ps.q16horizoff); break;
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case PLAYER_HORIZOFF: labelNum = fix16_to_int(ps.q16horizoff); break;
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case PLAYER_OHORIZOFF: labelNum = fix16_to_int(ps.oq16horizoff); break;
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case PLAYER_OHORIZOFF: labelNum = fix16_to_int(ps.oq16horizoff); break;
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case PLAYER_Q16ANG: labelNum = ps.q16ang; break;
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case PLAYER_OQ16ANG: labelNum = ps.oq16ang; break;
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case PLAYER_Q16ANGVEL: labelNum = ps.q16angvel; break;
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case PLAYER_Q16HORIZ: labelNum = ps.q16horiz; break;
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case PLAYER_OQ16HORIZ: labelNum = ps.oq16horiz; break;
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case PLAYER_Q16HORIZOFF: labelNum = ps.q16horizoff; break;
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case PLAYER_OQ16HORIZOFF: labelNum = ps.oq16horizoff; break;
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case PLAYER_ACCESS_INCS: labelNum = ps.access_incs; break;
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case PLAYER_ACCESS_INCS: labelNum = ps.access_incs; break;
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case PLAYER_ACCESS_SPRITENUM: labelNum = ps.access_spritenum; break;
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case PLAYER_ACCESS_SPRITENUM: labelNum = ps.access_spritenum; break;
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case PLAYER_ACCESS_WALLNUM: labelNum = ps.access_wallnum; break;
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case PLAYER_ACCESS_WALLNUM: labelNum = ps.access_wallnum; break;
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@ -740,6 +756,14 @@ void __fastcall VM_SetPlayer(int const playerNum, int const labelNum, int const
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case PLAYER_ANGVEL: ps.q16angvel = fix16_from_int(newValue); break;
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case PLAYER_ANGVEL: ps.q16angvel = fix16_from_int(newValue); break;
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case PLAYER_HORIZOFF: ps.q16horizoff = fix16_from_int(newValue); break;
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case PLAYER_HORIZOFF: ps.q16horizoff = fix16_from_int(newValue); break;
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case PLAYER_Q16HORIZ: ps.q16horiz = newValue; break;
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case PLAYER_OQ16HORIZ: ps.oq16horiz = newValue; break;
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case PLAYER_OQ16HORIZOFF: ps.oq16horizoff = newValue; break;
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case PLAYER_Q16ANG: ps.q16ang = newValue; break;
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case PLAYER_OQ16ANG: ps.oq16ang = newValue; break;
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case PLAYER_Q16ANGVEL: ps.q16angvel = newValue; break;
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case PLAYER_Q16HORIZOFF: ps.q16horizoff = newValue; break;
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case PLAYER_ACCESS_INCS: ps.access_incs = newValue; break;
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case PLAYER_ACCESS_INCS: ps.access_incs = newValue; break;
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case PLAYER_ACCESS_SPRITENUM: ps.access_spritenum = newValue; break;
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case PLAYER_ACCESS_SPRITENUM: ps.access_spritenum = newValue; break;
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case PLAYER_ACCESS_WALLNUM: ps.access_wallnum = newValue; break;
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case PLAYER_ACCESS_WALLNUM: ps.access_wallnum = newValue; break;
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