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astub.c: remove some tabs in the code
git-svn-id: https://svn.eduke32.com/eduke32@2275 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 5 additions and 5 deletions
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@ -4206,7 +4206,7 @@ static int32_t DrawTiles(int32_t iTopLeft, int32_t iSelected, int32_t nXTiles, i
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#ifdef USE_OPENGL
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setpolymost2dview();
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if (rendmode >= 3)
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if (rendmode >= 3)
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{
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bglEnable(GL_TEXTURE_2D);
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@ -4313,8 +4313,8 @@ restart:
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showframe(1);
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#ifdef USE_OPENGL
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if (rendmode >= 3 && g_lazy_tileselector)
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bglDrawBuffer(GL_BACK);
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if (rendmode >= 3 && g_lazy_tileselector)
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bglDrawBuffer(GL_BACK);
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#endif
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return 0;
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@ -4751,7 +4751,7 @@ ENDFOR1:
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day -= ((sp->xrepeat*spcgap[alphidx]*sintable[(daang+512)&2047])>>17);
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doingspace = 1;
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}
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else if (ch == 8) // backspace
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else if (ch == 8) // backspace
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{
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if (doingspace)
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doingspace = 0;
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@ -7348,7 +7348,7 @@ paste_ceiling_or_floor:
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asksave = 1;
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}
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}
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else //C
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else //C
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{
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if (AIMING_AT_SPRITE)
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{
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