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Fix player sprite disappearing and chat indicator using the wrong sprite when typing.
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1 changed files with 2 additions and 1 deletions
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@ -3747,8 +3747,9 @@ void G_DoSpriteAnimations(int32_t ourx, int32_t oury, int32_t ourz, int32_t oura
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if (g_player[playerNum].input->extbits & (1 << 7) && !ud.pause_on && spritesortcnt < maxspritesonscreen)
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{
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auto const playerTyping = t;
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auto const playerTyping = &tsprite[spritesortcnt];
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*playerTyping = *t;
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playerTyping->statnum = TSPR_TEMP;
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playerTyping->cstat = 0;
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playerTyping->picnum = RESPAWNMARKERGREEN;
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