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Lunatic: remove DBG_ variable for _DEBUG_LUNATIC=0.
git-svn-id: https://svn.eduke32.com/eduke32@3966 1a8010ca-5511-0410-912e-c29ae57300e0
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2 changed files with 37 additions and 25 deletions
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@ -1704,6 +1704,11 @@ local function our_require(modname, ...)
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error("module name must be a nonempty string", 2)
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error("module name must be a nonempty string", 2)
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end
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end
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-- For _LUNATIC_DBG
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if (modname:match("^_LUNATIC") and ffiC._DEBUG_LUNATIC == 0) then
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return nil
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end
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-- Handle the section between module() and require("end_gamevars").
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-- Handle the section between module() and require("end_gamevars").
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if (modname == "end_gamevars") then
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if (modname == "end_gamevars") then
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local thismodname = getcurmodname("require")
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local thismodname = getcurmodname("require")
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@ -2371,42 +2376,45 @@ gv = setmtonce(gv_, tmpmt)
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defs_c.create_globals(_G)
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defs_c.create_globals(_G)
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-- REMOVE this for release
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-- REMOVE this for release
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DBG_ = {}
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if (ffiC._DEBUG_LUNATIC ~= 0) then
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DBG_.debug = require("debug")
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local DBG_ = {}
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DBG_.printkv = printkv
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DBG_.debug = require("debug")
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DBG_.loadstring = loadstring
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DBG_.printkv = printkv
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DBG_.oom = function()
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DBG_.loadstring = loadstring
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local s = "1"
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DBG_.oom = function()
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for i=1,math.huge do
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local s = "1"
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s = s..s
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for i=1,math.huge do
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s = s..s
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end
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end
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end
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end
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-- Test reading from all struct members
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-- Test reading from all struct members
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function DBG_.testmembread()
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DBG_.testmembread = function()
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for _1, sac in pairs { con_lang.StructAccessCode, con_lang.StructAccessCode2 } do
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for _1, sac in pairs { con_lang.StructAccessCode, con_lang.StructAccessCode2 } do
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for what, labels in pairs(sac) do
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for what, labels in pairs(sac) do
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if (what~="tspr") then
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if (what~="tspr") then
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for _3, membaccode in pairs(labels) do
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for _3, membaccode in pairs(labels) do
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if (type(membaccode)=="table") then
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if (type(membaccode)=="table") then
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membaccode = membaccode[1]
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membaccode = membaccode[1]
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end
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end
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if (membaccode) then
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if (membaccode) then
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local codestr = [[
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local codestr = [[
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do
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do
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local _bit,_math=require'bit',require'math'
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local _bit,_math=require'bit',require'math'
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local _band,_gv=_bit.band,gv
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local _band,_gv=_bit.band,gv
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local tmp=]]..
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local tmp=]]..
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membaccode:gsub("%%s","0").." end"
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membaccode:gsub("%%s","0").." end"
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local code = assert(loadstring(codestr))
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local code = assert(loadstring(codestr))
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code()
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code()
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end
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end
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end
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end
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end
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end
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end
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end
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end
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end
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end
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end
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allowed_modules._LUNATIC_DBG = DBG_
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end
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---=== Finishing environment setup ===---
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---=== Finishing environment setup ===---
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@ -6,7 +6,7 @@ local bit = require("bit")
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local math = require("math")
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local math = require("math")
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local pcall = pcall
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local pcall = pcall
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local DBG_ = DBG_
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local DBG_ = require("_LUNATIC_DBG")
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print('---=== ELua Test script ===---')
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print('---=== ELua Test script ===---')
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@ -15,6 +15,10 @@ local function printf(fmt, ...)
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end
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end
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local function checkfail(funcstr, expectedmsg)
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local function checkfail(funcstr, expectedmsg)
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if (DBG_ == nil) then
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return
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end
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local status, errmsg = pcall(DBG_.loadstring(funcstr))
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local status, errmsg = pcall(DBG_.loadstring(funcstr))
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if (status) then
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if (status) then
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print('^21ERROR:^O '..funcstr.." DIDN'T fail")
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print('^21ERROR:^O '..funcstr.." DIDN'T fail")
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@ -275,7 +279,7 @@ gameevent
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gv.EVENT_ENTERLEVEL,
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gv.EVENT_ENTERLEVEL,
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function()
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function()
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if (gv._DEBUG_LUNATIC) then
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if (DBG_ ~= nil) then
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DBG_.testmembread()
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DBG_.testmembread()
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end
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end
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