Fix an assertion failure with NETCODE=0. DONT_BUILD.

git-svn-id: https://svn.eduke32.com/eduke32@5006 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
hendricks266 2015-02-14 11:50:48 +00:00
parent 894407e58b
commit 75f2028dcc

View file

@ -7395,11 +7395,10 @@ void G_DoSpriteAnimations(int32_t ourx, int32_t oury, int32_t oura, int32_t smoo
Bassert(i >= 0);
if (s->statnum != STAT_ACTOR && s->picnum == APLAYER && s->owner >= 0)
{
int32_t snum = P_GetP((const spritetype *)s);
const DukePlayer_t *const ps = g_player[snum].ps;
if (s->statnum != STAT_ACTOR && s->picnum == APLAYER && ps->newowner == -1 && s->owner >= 0)
const DukePlayer_t *const ps = g_player[P_GetP((const spritetype *)s)].ps;
if (ps->newowner == -1)
{
t->x -= mulscale16(65536-smoothratio,ps->pos.x-ps->opos.x);
t->y -= mulscale16(65536-smoothratio,ps->pos.y-ps->opos.y);
@ -7408,6 +7407,7 @@ void G_DoSpriteAnimations(int32_t ourx, int32_t oury, int32_t oura, int32_t smoo
t->z += mulscale16(smoothratio,ps->pos.z-ps->opos.z) -
(ps->dead_flag ? 0 : PHEIGHT) + PHEIGHT;
}
}
else if ((s->statnum == STAT_DEFAULT && s->picnum != CRANEPOLE) || s->statnum == STAT_PLAYER ||
s->statnum == STAT_STANDABLE || s->statnum == STAT_PROJECTILE || s->statnum == STAT_MISC || s->statnum == STAT_ACTOR)
{
@ -7415,7 +7415,6 @@ void G_DoSpriteAnimations(int32_t ourx, int32_t oury, int32_t oura, int32_t smoo
t->y -= mulscale16(65536-smoothratio,s->y-actor[i].bpos.y);
t->z -= mulscale16(65536-smoothratio,s->z-actor[i].bpos.z);
}
}
const int32_t sect = s->sectnum;