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Menus: Move weapon switching to Control Setup
git-svn-id: https://svn.eduke32.com/eduke32@8023 1a8010ca-5511-0410-912e-c29ae57300e0
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6c330bba1f
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1 changed files with 6 additions and 5 deletions
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@ -462,11 +462,7 @@ static MenuEntry_t *MEL_GAMESETUP[] = {
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#if defined STARTUP_SETUP_WINDOW && !defined EDUKE32_SIMPLE_MENU
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#if defined STARTUP_SETUP_WINDOW && !defined EDUKE32_SIMPLE_MENU
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&ME_GAMESETUP_STARTWIN,
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&ME_GAMESETUP_STARTWIN,
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#endif
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#endif
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&ME_GAMESETUP_WEAPSWITCH_PICKUP,
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#ifndef EDUKE32_ANDROID_MENU
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#ifdef EDUKE32_ANDROID_MENU
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&ME_GAMESETUP_QUICKSWITCH,
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&ME_GAMESETUP_CROUCHLOCK,
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#else
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&ME_GAMESETUP_DEMOREC,
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&ME_GAMESETUP_DEMOREC,
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#ifdef _WIN32
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#ifdef _WIN32
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&ME_GAMESETUP_UPDATES,
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&ME_GAMESETUP_UPDATES,
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@ -727,6 +723,11 @@ static MenuEntry_t *MEL_CONTROLS[] = {
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&ME_Space6_Redfont,
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&ME_Space6_Redfont,
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&ME_GAMESETUP_AIM_AUTO,
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&ME_GAMESETUP_AIM_AUTO,
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&ME_GAMESETUP_ALWAYS_RUN,
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&ME_GAMESETUP_ALWAYS_RUN,
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&ME_GAMESETUP_WEAPSWITCH_PICKUP,
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#ifdef EDUKE32_ANDROID_MENU
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&ME_GAMESETUP_QUICKSWITCH,
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&ME_GAMESETUP_CROUCHLOCK,
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#endif
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};
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};
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static MenuEntry_t *MEL_CHEATS[ARRAY_SIZE(ME_CheatCodes)+1] = {
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static MenuEntry_t *MEL_CHEATS[ARRAY_SIZE(ME_CheatCodes)+1] = {
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