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- fixed: special 2D palettes do not have brightmaps so any such texture must be completely excluded from being checked.
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1 changed files with 1 additions and 1 deletions
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@ -280,7 +280,7 @@ bool GLInstance::SetTextureInternal(int picnum, FTexture* tex, int palette, int
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#if 1
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#if 1
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if (!(tex->PicAnim.sf & PICANM_NOFULLBRIGHT_BIT) && !(globalflags & GLOBAL_NO_GL_FULLBRIGHT) && !tex->NoBrightmapFlag[usepalswap])
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if (!(tex->PicAnim.sf & PICANM_NOFULLBRIGHT_BIT) && !(globalflags & GLOBAL_NO_GL_FULLBRIGHT) && !tex->NoBrightmapFlag[usepalswap] && !(curpaletteflags & (Pal_Fullscreen|Pal_2D)))
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{
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{
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if (TextureType == TT_HICREPLACE)
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if (TextureType == TT_HICREPLACE)
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{
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{
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