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Fix the vertical position of the level stats when using the original mini-HUD.
Patch from Fox. git-svn-id: https://svn.eduke32.com/eduke32@6897 1a8010ca-5511-0410-912e-c29ae57300e0
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@ -1282,7 +1282,7 @@ void G_DisplayRest(int32_t smoothratio)
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if (ud.screen_size == 4)
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if (ud.screen_size == 4)
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{
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{
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if (ud.althud == 1 && ud.hudontop == 0)
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if (ud.althud == 0 || ud.hudontop == 0)
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i -= sbarsc(ud.althud ? (tilesiz[BIGALPHANUM].y+8)<<16 : tilesiz[INVENTORYBOX].y<<16);
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i -= sbarsc(ud.althud ? (tilesiz[BIGALPHANUM].y+8)<<16 : tilesiz[INVENTORYBOX].y<<16);
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}
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}
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else if (ud.screen_size > 2)
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else if (ud.screen_size > 2)
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