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https://github.com/ZDoom/raze-gles.git
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- Move all the timing code from LoadDefinitions()
to loaddefinitionsfile()
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parent
27767f61ae
commit
733f4f7aea
2 changed files with 12 additions and 27 deletions
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@ -2124,6 +2124,16 @@ void loaddefinitionsfile(const char* fn, bool cumulative)
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Printf(PRINT_NONOTIFY, "\n");
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};
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cycle_t deftimer;
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deftimer.Reset();
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deftimer.Clock();
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auto printtimer = [&](const char* fn)
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{
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deftimer.Unclock();
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DPrintf(DMSG_SPAMMY, "Definitions file \"%s\" loaded, %f ms.\n", fn, deftimer.TimeMS());
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};
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if (!cumulative)
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{
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int lump = fileSystem.FindFile(fn);
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@ -2131,6 +2141,7 @@ void loaddefinitionsfile(const char* fn, bool cumulative)
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{
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Printf(PRINT_NONOTIFY, "Loading \"%s\"\n", fn);
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parseit(lump);
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printtimer(fn);
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}
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}
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else
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@ -2140,6 +2151,7 @@ void loaddefinitionsfile(const char* fn, bool cumulative)
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{
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Printf(PRINT_NONOTIFY, "Loading \"%s\"\n", fileSystem.GetFileFullPath(lump).GetChars());
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parseit(lump);
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printtimer(fn);
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}
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}
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}
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@ -1340,26 +1340,11 @@ void DrawCrosshair(int deftile, int health, double xdelta, double ydelta, double
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void LoadDefinitions()
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{
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cycle_t deftimer;
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const char* defsfile = G_DefFile();
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FString razedefsfile = defsfile;
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razedefsfile.Substitute(".def", "-raze.def");
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auto starttimer = [&]()
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{
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deftimer.Reset();
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deftimer.Clock();
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};
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auto printtimer = [&](const char* fn)
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{
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deftimer.Unclock();
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DPrintf(DMSG_SPAMMY, "Definitions file \"%s\" loaded, %f ms.\n", fn, deftimer.TimeMS());
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};
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starttimer();
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loaddefinitionsfile("engine/engine.def"); // Internal stuff that is required.
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printtimer("engine/engine.def");
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// check what we have.
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// user .defs override the default ones and are not cumulative.
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@ -1367,23 +1352,17 @@ void LoadDefinitions()
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// otherwise the default rules inherited from older ports apply.
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if (userConfig.UserDef.IsNotEmpty())
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{
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starttimer();
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loaddefinitionsfile(userConfig.UserDef, false);
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printtimer(userConfig.UserDef);
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}
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else
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{
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if (fileSystem.FileExists(razedefsfile))
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{
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starttimer();
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loaddefinitionsfile(razedefsfile, true);
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printtimer(razedefsfile);
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}
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else if (fileSystem.FileExists(defsfile))
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{
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starttimer();
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loaddefinitionsfile(defsfile, false);
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printtimer(defsfile);
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}
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}
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@ -1391,26 +1370,20 @@ void LoadDefinitions()
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{
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for (auto& m : *userConfig.AddDefs)
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{
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starttimer();
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loaddefinitionsfile(m, false);
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printtimer(m);
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}
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userConfig.AddDefs.reset();
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}
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if (GameStartupInfo.def.IsNotEmpty())
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{
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starttimer();
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loaddefinitionsfile(GameStartupInfo.def); // Stuff from gameinfo.
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printtimer(GameStartupInfo.def);
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}
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// load the widescreen replacements last. This ensures that mods still get the correct CRCs for their own tile replacements.
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if (fileSystem.FindFile("engine/widescreen.def") >= 0 && !Args->CheckParm("-nowidescreen"))
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{
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starttimer();
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loaddefinitionsfile("engine/widescreen.def");
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printtimer("engine/widescreen.def");
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}
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fileSystem.InitHashChains(); // make sure that any resources that got added can be found again.
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}
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