Patch from Nuke.YKT to improve mouse selection in the editor in Polymost

git-svn-id: https://svn.eduke32.com/eduke32@7740 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/build/src/polymost.cpp
This commit is contained in:
terminx 2019-06-25 18:50:42 +00:00 committed by Christoph Oelckers
parent 458124a237
commit 72821e7de1

View file

@ -69,7 +69,9 @@ static vec3d_t xtex, ytex, otex, xtex2, ytex2, otex2;
float fcosglobalang, fsinglobalang;
float fxdim, fydim, fydimen, fviewingrange;
static int32_t preview_mouseaim=1; // when 1, displays a CROSSHAIR tsprite at the _real_ aimed position
float fsearchx, fsearchy, fsearchz;
int psectnum, pwallnum, pbottomwall, pisbottomwall, psearchstat;
static int32_t drawpoly_srepeat = 0, drawpoly_trepeat = 0;
#define MAX_DRAWPOLY_VERTS 8
@ -3131,6 +3133,12 @@ skip: ;
case 5:
case 7:
{
vec2f_t dpxy[8] = {
{ dx0, vsp[i].cy[0] }, { dx1, vsp[i].cy[1] }, { dx1, n1.y }, { dx0, n0.y }
};
int n = 4;
polymost_clipmost(dpxy, n, x0, x1, y0top, y0bot, y1top, y1bot);
#ifdef YAX_ENABLE
if (g_nodraw)
{
@ -3139,15 +3147,7 @@ skip: ;
}
else
#endif
{
vec2f_t dpxy[8] = {
{ dx0, vsp[i].cy[0] }, { dx1, vsp[i].cy[1] }, { dx1, n1.y }, { dx0, n0.y }
};
int n = 4;
polymost_clipmost(dpxy, n, x0, x1, y0top, y0bot, y1top, y1bot);
polymost_drawpoly(dpxy, n, domostpolymethod);
}
vsp[i].cy[0] = n0.y;
vsp[i].cy[1] = n1.y;
@ -3157,21 +3157,22 @@ skip: ;
case 1:
case 2:
{
vec2f_t dpxy[8] = { { dx0, vsp[i].cy[0] }, { dx1, vsp[i].cy[1] }, { dx0, n0.y } };
int n = 3;
polymost_clipmost(dpxy, n, x0, x1, y0top, y0bot, y1top, y1bot);
#ifdef YAX_ENABLE
if (g_nodraw)
{
if (yax_drawcf != -1)
yax_holecf[yax_drawcf][yax_holencf[yax_drawcf]++] = { dx0, dx1, vsp[i].cy[0], vsp[i].cy[1], n0.y, vsp[i].cy[1] };
if (editstatus && doeditorcheck)
polymost_polyeditorfunc(dpxy, n);
}
else
#endif
{
vec2f_t dpxy[8] = { { dx0, vsp[i].cy[0] }, { dx1, vsp[i].cy[1] }, { dx0, n0.y } };
int n = 3;
polymost_clipmost(dpxy, n, x0, x1, y0top, y0bot, y1top, y1bot);
polymost_drawpoly(dpxy, n, domostpolymethod);
}
vsp[i].cy[0] = n0.y;
vsp[i].ctag = gtag;
@ -3180,6 +3181,10 @@ skip: ;
case 3:
case 6:
{
vec2f_t dpxy[8] = { { dx0, vsp[i].cy[0] }, { dx1, vsp[i].cy[1] }, { dx1, n1.y } };
int n = 3;
polymost_clipmost(dpxy, n, x0, x1, y0top, y0bot, y1top, y1bot);
#ifdef YAX_ENABLE
if (g_nodraw)
{
@ -3188,13 +3193,7 @@ skip: ;
}
else
#endif
{
vec2f_t dpxy[8] = { { dx0, vsp[i].cy[0] }, { dx1, vsp[i].cy[1] }, { dx1, n1.y } };
int n = 3;
polymost_clipmost(dpxy, n, x0, x1, y0top, y0bot, y1top, y1bot);
polymost_drawpoly(dpxy, n, domostpolymethod);
}
vsp[i].cy[1] = n1.y;
vsp[i].ctag = gtag;
@ -3202,6 +3201,12 @@ skip: ;
break;
case 8:
{
vec2f_t dpxy[8] = {
{ dx0, vsp[i].cy[0] }, { dx1, vsp[i].cy[1] }, { dx1, vsp[i].fy[1] }, { dx0, vsp[i].fy[0] }
};
int n = 4;
polymost_clipmost(dpxy, n, x0, x1, y0top, y0bot, y1top, y1bot);
#ifdef YAX_ENABLE
if (g_nodraw)
{
@ -3210,15 +3215,7 @@ skip: ;
}
else
#endif
{
vec2f_t dpxy[8] = {
{ dx0, vsp[i].cy[0] }, { dx1, vsp[i].cy[1] }, { dx1, vsp[i].fy[1] }, { dx0, vsp[i].fy[0] }
};
int n = 4;
polymost_clipmost(dpxy, n, x0, x1, y0top, y0bot, y1top, y1bot);
polymost_drawpoly(dpxy, n, domostpolymethod);
}
vsp[i].ctag = vsp[i].ftag = -1;
}
@ -3233,6 +3230,12 @@ skip: ;
case 3:
case 1:
{
vec2f_t dpxy[8] = {
{ dx0, n0.y }, { dx1, n1.y }, { dx1, vsp[i].fy[1] }, { dx0, vsp[i].fy[0] }
};
int n = 4;
polymost_clipmost(dpxy, n, x0, x1, y0top, y0bot, y1top, y1bot);
#ifdef YAX_ENABLE
if (g_nodraw)
{
@ -3241,15 +3244,7 @@ skip: ;
}
else
#endif
{
vec2f_t dpxy[8] = {
{ dx0, n0.y }, { dx1, n1.y }, { dx1, vsp[i].fy[1] }, { dx0, vsp[i].fy[0] }
};
int n = 4;
polymost_clipmost(dpxy, n, x0, x1, y0top, y0bot, y1top, y1bot);
polymost_drawpoly(dpxy, n, domostpolymethod);
}
vsp[i].fy[0] = n0.y;
vsp[i].fy[1] = n1.y;
@ -3259,6 +3254,10 @@ skip: ;
case 7:
case 6:
{
vec2f_t dpxy[8] = { { dx0, n0.y }, { dx1, vsp[i].fy[1] }, { dx0, vsp[i].fy[0] } };
int n = 3;
polymost_clipmost(dpxy, n, x0, x1, y0top, y0bot, y1top, y1bot);
#ifdef YAX_ENABLE
if (g_nodraw)
{
@ -3267,13 +3266,7 @@ skip: ;
}
else
#endif
{
vec2f_t dpxy[8] = { { dx0, n0.y }, { dx1, vsp[i].fy[1] }, { dx0, vsp[i].fy[0] } };
int n = 3;
polymost_clipmost(dpxy, n, x0, x1, y0top, y0bot, y1top, y1bot);
polymost_drawpoly(dpxy, n, domostpolymethod);
}
vsp[i].fy[0] = n0.y;
vsp[i].ftag = gtag;
@ -3282,6 +3275,10 @@ skip: ;
case 5:
case 2:
{
vec2f_t dpxy[8] = { { dx0, vsp[i].fy[0] }, { dx1, n1.y }, { dx1, vsp[i].fy[1] } };
int n = 3;
polymost_clipmost(dpxy, n, x0, x1, y0top, y0bot, y1top, y1bot);
#ifdef YAX_ENABLE
if (g_nodraw)
{
@ -3290,13 +3287,7 @@ skip: ;
}
else
#endif
{
vec2f_t dpxy[8] = { { dx0, vsp[i].fy[0] }, { dx1, n1.y }, { dx1, vsp[i].fy[1] } };
int n = 3;
polymost_clipmost(dpxy, n, x0, x1, y0top, y0bot, y1top, y1bot);
polymost_drawpoly(dpxy, n, domostpolymethod);
}
vsp[i].fy[1] = n1.y;
vsp[i].ftag = gtag;
@ -3304,6 +3295,10 @@ skip: ;
break;
case 0:
{
vec2f_t dpxy[8] = { { dx0, vsp[i].cy[0] }, { dx1, vsp[i].cy[1] }, { dx1, vsp[i].fy[1] }, { dx0, vsp[i].fy[0] } };
int n = 4;
polymost_clipmost(dpxy, n, x0, x1, y0top, y0bot, y1top, y1bot);
#ifdef YAX_ENABLE
if (g_nodraw)
{
@ -3312,13 +3307,7 @@ skip: ;
}
else
#endif
{
vec2f_t dpxy[8] = { { dx0, vsp[i].cy[0] }, { dx1, vsp[i].cy[1] }, { dx1, vsp[i].fy[1] }, { dx0, vsp[i].fy[0] } };
int n = 4;
polymost_clipmost(dpxy, n, x0, x1, y0top, y0bot, y1top, y1bot);
polymost_drawpoly(dpxy, n, domostpolymethod);
}
vsp[i].ctag = vsp[i].ftag = -1;
}
@ -3761,193 +3750,6 @@ static int32_t should_clip_cfwall(float x0, float y0, float x1, float y1)
#endif
void polymost_editorfunc(void)
{
const float ratio = (r_usenewaspect ? (fxdim / fydim) / (320.f / 240.f) : 1.f) * (1.f / get_projhack_ratio());
vec3f_t tvect = { (searchx - ghalfx) * ratio,
(searchy - ghoriz) * ratio,
ghalfx };
//Tilt rotation
vec3f_t o = { tvect.x * gctang + tvect.y * gstang, tvect.y * gctang - tvect.x * gstang, tvect.z };
//Up/down rotation
tvect = { o.z * gchang - o.y * gshang,
o.x,
o.y * gchang + o.z * gshang };
//Standard Left/right rotation
vec3_t v = { Blrintf(tvect.x * fcosglobalang - tvect.y * fsinglobalang),
Blrintf(tvect.x * fsinglobalang + tvect.y * fcosglobalang), Blrintf(tvect.z * 16384.f) };
vec3_t vect = { globalposx, globalposy, globalposz };
hitdata_t *hit = &polymost_hitdata;
hitallsprites = 1;
hitscan((const vec3_t *) &vect, globalcursectnum, //Start position
v.x>>10, v.y>>10, v.z>>6, hit, 0xffff0030);
if (hit->sect != -1) // if hitsect is -1, hitscan overflowed somewhere
{
int32_t cz, fz;
getzsofslope(hit->sect, hit->pos.x, hit->pos.y, &cz, &fz);
hitallsprites = 0;
searchsector = hit->sect;
if (hit->pos.z<cz) searchstat = 1;
else if (hit->pos.z>fz) searchstat = 2;
else if (hit->wall >= 0)
{
searchbottomwall = searchwall = hit->wall; searchstat = 0;
if (wall[hit->wall].nextwall >= 0)
{
getzsofslope(wall[hit->wall].nextsector, hit->pos.x, hit->pos.y, &cz, &fz);
if (hit->pos.z > fz)
{
searchisbottom = 1;
if (wall[hit->wall].cstat&2) //'2' bottoms of walls
searchbottomwall = wall[hit->wall].nextwall;
}
else
{
searchisbottom = 0;
if ((hit->pos.z > cz) && (wall[hit->wall].cstat&(16+32))) //masking or 1-way
searchstat = 4;
}
}
}
else if (hit->sprite >= 0) { searchwall = hit->sprite; searchstat = 3; }
else
{
getzsofslope(hit->sect, hit->pos.x, hit->pos.y, &cz, &fz);
if ((hit->pos.z<<1) < cz+fz) searchstat = 1; else searchstat = 2;
//if (vz < 0) searchstat = 1; else searchstat = 2; //Won't work for slopes :/
}
if (preview_mouseaim)
{
if (spritesortcnt == maxspritesonscreen)
spritesortcnt--;
uspritetype *tsp = &tsprite[spritesortcnt];
double dadist, x, y, z;
Bmemcpy(tsp, &hit->pos, sizeof(vec3_t));
x = tsp->x-globalposx; y=tsp->y-globalposy; z=(tsp->z-globalposz)/16.0;
dadist = Bsqrt(x*x + y*y + z*z);
tsp->sectnum = hit->sect;
tsp->picnum = 2523; // CROSSHAIR
tsp->cstat = 128;
if (hit->wall != -1)
{
tsp->cstat |= 16;
int const ang = getangle(wall[hit->wall].x - POINT2(hit->wall).x, wall[hit->wall].y - POINT2(hit->wall).y);
tsp->ang = ang + 512;
vec2_t const offs = { sintable[(ang + 1024) & 2047] >> 11,
sintable[(ang + 512) & 2047] >> 11};
tsp->x -= offs.x;
tsp->y -= offs.y;
}
else if (hit->sprite == -1 && (hit->pos.z == sector[hit->sect].floorz || hit->pos.z == sector[hit->sect].ceilingz))
{
tsp->cstat = 32;
tsp->ang = getangle(hit->pos.x - globalposx, hit->pos.y - globalposy);
}
else if (hit->sprite >= 0)
{
if (sprite[hit->sprite].cstat & 16)
{
tsp->cstat |= 16;
tsp->ang = sprite[hit->sprite].ang;
}
else tsp->ang = (globalang + 1024) & 2047;
vec2_t const offs = { sintable[(tsp->ang + 1536) & 2047] >> 11,
sintable[(tsp->ang + 1024) & 2047] >> 11 };
tsp->x -= offs.x;
tsp->y -= offs.y;
}
static int lastupdate = 0;
static int shd = 30;
static int shdinc = 1;
if (totalclock > lastupdate)
{
shd += shdinc;
if (shd >= 30 || shd <= 0)
{
shdinc = -shdinc;
shd += shdinc;
}
lastupdate = totalclock + 3;
}
tsp->shade = 30-shd;
tsp->owner = MAXSPRITES-1;
tsp->xrepeat = tsp->yrepeat = min(max(1, (int32_t) (dadist*((double)(shd*3)/3200.0))), 255);
tsp->extra = 0;
sprite[tsp->owner].xoffset = sprite[tsp->owner].yoffset = 0;
tspriteptr[spritesortcnt++] = tsp;
}
if ((searchstat == 1 || searchstat == 2) && searchsector >= 0)
{
vec2_t const scrv = { (v.x >> 12), (v.y >> 12) };
vec2_t const scrv_r = { scrv.y, -scrv.x };
walltype const * const wal = &wall[sector[searchsector].wallptr];
uint64_t bestwdistsq = 0x7fffffff;
int32_t bestk = -1;
for (bssize_t k = 0; k < sector[searchsector].wallnum; k++)
{
vec2_t const w1 = { wal[k].x, wal[k].y };
vec2_t const w2 = { wall[wal[k].point2].x, wall[wal[k].point2].y };
vec2_t const w21 = { w1.x - w2.x, w1.y - w2.y };
vec2_t const pw1 = { w1.x - hit->pos.x, w1.y - hit->pos.y };
vec2_t const pw2 = { w2.x - hit->pos.x, w2.y - hit->pos.y };
float w1d = (float)(scrv_r.x * pw1.x + scrv_r.y * pw1.y);
float w2d = (float)-(scrv_r.x * pw2.x + scrv_r.y * pw2.y);
if ((w1d == 0 && w2d == 0) || (w1d < 0 || w2d < 0))
continue;
vec2_t const ptonline = { (int32_t)(w2.x + (w2d / (w1d + w2d)) * w21.x),
(int32_t)(w2.y + (w2d / (w1d + w2d)) * w21.y) };
vec2_t const scrp = { ptonline.x - vect.x, ptonline.y - vect.y };
if (scrv.x * scrp.x + scrv.y * scrp.y <= 0)
continue;
int64_t const t1 = scrp.x;
int64_t const t2 = scrp.y;
uint64_t const wdistsq = t1 * t1 + t2 * t2;
if (wdistsq < bestwdistsq)
{
bestk = k;
bestwdistsq = wdistsq;
}
}
if (bestk >= 0)
searchwall = sector[searchsector].wallptr + bestk;
}
}
searchit = 0;
}
// variables that are set to ceiling- or floor-members, depending
// on which one is processed right now
static int32_t global_cf_z;
@ -5656,9 +5458,6 @@ void polymost_drawrooms()
//else if (!g_nodraw) { videoEndDrawing(); return; }
#endif
if (searchit == 2)
polymost_editorfunc();
polymost_updaterotmat();
numscans = numbunches = 0;