From 71e3948e704400450a8225e55ff2638637f3aa6e Mon Sep 17 00:00:00 2001 From: hendricks266 Date: Tue, 12 Dec 2017 05:14:15 +0000 Subject: [PATCH] Fix the position of the "KILLS" header and the number of deaths for each player in the frag screen. Patch from Fox. git-svn-id: https://svn.eduke32.com/eduke32@6562 1a8010ca-5511-0410-912e-c29ae57300e0 --- source/duke3d/src/screens.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/source/duke3d/src/screens.cpp b/source/duke3d/src/screens.cpp index d5f3acca9..538616893 100644 --- a/source/duke3d/src/screens.cpp +++ b/source/duke3d/src/screens.cpp @@ -2017,7 +2017,8 @@ static void G_DisplayMPResultsScreen(void) gametext_center_shade(165, "Press any key or button to continue", quotepulseshade); - minitext(23, 80, " Name Kills", 8, 2+8+16+128); + minitext(38, 80, "Name", 8, 2+8+16+128); + minitext(269, 80, "Kills", 8, 2+8+16+128); for (i=0; ifraggedself; - yfragtotal += g_player[i].frags[y]; + else + yfragtotal += g_player[i].frags[y]; } Bsprintf(tempbuf, "%-4d", yfragtotal); minitext(92+(y*23), 96+(8*7), tempbuf, 2, 2+8+16+128);