diff --git a/polymer/eduke32/source/gamedef.c b/polymer/eduke32/source/gamedef.c index 1f6c95720..928a06474 100644 --- a/polymer/eduke32/source/gamedef.c +++ b/polymer/eduke32/source/gamedef.c @@ -5026,7 +5026,7 @@ void AddSystemVars() Bsprintf(aszBuf,"WEAPON%d_HOLDDELAY",KNEE_WEAPON); AddGameVar(aszBuf, 0, GAMEVAR_FLAG_PERPLAYER | GAMEVAR_FLAG_SYSTEM); Bsprintf(aszBuf,"WEAPON%d_FLAGS",KNEE_WEAPON); - AddGameVar(aszBuf, WEAPON_FLAG_NOVISIBLE | WEAPON_FLAG_RANDOMRESTART, GAMEVAR_FLAG_PERPLAYER | GAMEVAR_FLAG_SYSTEM); + AddGameVar(aszBuf, WEAPON_FLAG_NOVISIBLE | WEAPON_FLAG_RANDOMRESTART | WEAPON_FLAG_AUTOMATIC, GAMEVAR_FLAG_PERPLAYER | GAMEVAR_FLAG_SYSTEM); Bsprintf(aszBuf,"WEAPON%d_SHOOTS",KNEE_WEAPON); AddGameVar(aszBuf, KNEE, GAMEVAR_FLAG_PERPLAYER | GAMEVAR_FLAG_SYSTEM); Bsprintf(aszBuf,"WEAPON%d_SPAWNTIME",KNEE_WEAPON); diff --git a/polymer/eduke32/source/menus.c b/polymer/eduke32/source/menus.c index 5d111f55f..753eab32b 100644 --- a/polymer/eduke32/source/menus.c +++ b/polymer/eduke32/source/menus.c @@ -1959,7 +1959,7 @@ cheat_for_port_credits: onbar = (probey == 0); x = probesm(c,yy+5,0,io); - if (x == -1) { cmenu(203); break; } + if (x == -1) { cmenu(203); break; } yy = 34; for (ii=io=0; opts[ii]; ii++) { diff --git a/polymer/eduke32/source/savegame.what b/polymer/eduke32/source/savegame.what deleted file mode 100644 index bba994335..000000000 --- a/polymer/eduke32/source/savegame.what +++ /dev/null @@ -1,615 +0,0 @@ -//------------------------------------------------------------------------- -/* -Copyright (C) 2005 - EDuke32 team - -This file is part of EDuke32 - -EDuke32 is free software; you can redistribute it and/or -modify it under the terms of the GNU General Public License version 2 -as published by the Free Software Foundation. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. - -See the GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with this program; if not, write to the Free Software -Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. -*/ -//------------------------------------------------------------------------- - -#include "duke3d.h" - -int loadpheader(char spot,struct savehead *saveh) -{ - long i; - char fn[13]; - long fil; - long bv; - - strcpy(fn, "game0.sav"); - fn[4] = spot+'0'; - - if ((fil = kopen4load(fn,0)) == -1) return(-1); - - walock[TILE_LOADSHOT] = 255; - - if (kdfread(&bv,4,1,fil) != 1) goto corrupt; - if(bv != BYTEVERSION) { - FTA(114,&ps[myconnectindex]); - kclose(fil); - return 1; - } - - if (kdfread(&saveh->numplr,sizeof(int32),1,fil) != 1) goto corrupt; - - if (kdfread(saveh->name,19,1,fil) != 1) goto corrupt; - if (kdfread(&saveh->volnum,sizeof(int32),1,fil) != 1) goto corrupt; - if (kdfread(&saveh->levnum,sizeof(int32),1,fil) != 1) goto corrupt; - if (kdfread(&saveh->plrskl,sizeof(int32),1,fil) != 1) goto corrupt; - if (kdfread(saveh->boardfn,BMAX_PATH,1,fil) != 1) goto corrupt; - - if (waloff[TILE_LOADSHOT] == 0) allocache(&waloff[TILE_LOADSHOT],320*200,&walock[TILE_LOADSHOT]); - tilesizx[TILE_LOADSHOT] = 200; tilesizy[TILE_LOADSHOT] = 320; - if (kdfread((char *)waloff[TILE_LOADSHOT],320,200,fil) != 200) goto corrupt; - invalidatetile(TILE_LOADSHOT,0,255); - - kclose(fil); - - return(0); -corrupt: - kclose(fil); - return 1; -} - - -int loadplayer(signed char spot) -{ - short k; - char fn[13]; - char mpfn[13]; - char *fnptr, scriptptrs[MAXSCRIPTSIZE]; - long fil, bv, i, j, x; - int32 nump; - - strcpy(fn, "game0.sav"); - strcpy(mpfn, "gameA_00.sav"); - - if(spot < 0) - { - multiflag = 1; - multiwhat = 0; - multipos = -spot-1; - return -1; - } - - if( multiflag == 2 && multiwho != myconnectindex ) - { - fnptr = mpfn; - mpfn[4] = spot + 'A'; - - if(ud.multimode > 9) - { - mpfn[6] = (multiwho/10) + '0'; - mpfn[7] = (multiwho%10) + '0'; - } - else mpfn[7] = multiwho + '0'; - } - else - { - fnptr = fn; - fn[4] = spot + '0'; - } - - if ((fil = kopen4load(fnptr,0)) == -1) return(-1); - - ready2send = 0; - - if (kdfread(&bv,4,1,fil) != 1) return -1; - if(bv != BYTEVERSION) - { - FTA(114,&ps[myconnectindex]); - kclose(fil); - ototalclock = totalclock; - ready2send = 1; - return 1; - } - - if (kdfread(&nump,sizeof(nump),1,fil) != 1) return -1; - if(nump != numplayers) - { - kclose(fil); - ototalclock = totalclock; - ready2send = 1; - FTA(124,&ps[myconnectindex]); - return 1; - } - - if(numplayers > 1) - { - pub = NUMPAGES; - pus = NUMPAGES; - vscrn(); - drawbackground(); - menutext(160,100,0,0,"LOADING..."); - nextpage(); - } - - waitforeverybody(); - - FX_StopAllSounds(); - clearsoundlocks(); - MUSIC_StopSong(); - - if(numplayers > 1) { - if (kdfread(&buf,19,1,fil) != 1) goto corrupt; - } else { - if (kdfread(&ud.savegame[spot][0],19,1,fil) != 1) goto corrupt; - } - -// music_changed = (music_select != (ud.volume_number*11) + ud.level_number); - - if (kdfread(&ud.volume_number,sizeof(ud.volume_number),1,fil) != 1) goto corrupt; - if (kdfread(&ud.level_number,sizeof(ud.level_number),1,fil) != 1) goto corrupt; - if (kdfread(&ud.player_skill,sizeof(ud.player_skill),1,fil) != 1) goto corrupt; - if (kdfread(&boardfilename[0],BMAX_PATH,1,fil) != 1) goto corrupt; - - ud.m_level_number = ud.level_number; - ud.m_volume_number = ud.volume_number; - ud.m_player_skill = ud.player_skill; - - //Fake read because lseek won't work with compression - walock[TILE_LOADSHOT] = 1; - if (waloff[TILE_LOADSHOT] == 0) allocache(&waloff[TILE_LOADSHOT],320*200,&walock[TILE_LOADSHOT]); - tilesizx[TILE_LOADSHOT] = 200; tilesizy[TILE_LOADSHOT] = 320; - if (kdfread((char *)waloff[TILE_LOADSHOT],320,200,fil) != 200) goto corrupt; - invalidatetile(TILE_LOADSHOT,0,255); - - if (kdfread(&numwalls,2,1,fil) != 1) goto corrupt; - if (kdfread(&wall[0],sizeof(walltype),MAXWALLS,fil) != MAXWALLS) goto corrupt; - if (kdfread(&numsectors,2,1,fil) != 1) goto corrupt; - if (kdfread(§or[0],sizeof(sectortype),MAXSECTORS,fil) != MAXSECTORS) goto corrupt; - if (kdfread(&sprite[0],sizeof(spritetype),MAXSPRITES,fil) != MAXSPRITES) goto corrupt; - if (kdfread(&spriteext[0],sizeof(spriteexttype),MAXSPRITES,fil) != MAXSPRITES) goto corrupt; - if (kdfread(&headspritesect[0],2,MAXSECTORS+1,fil) != MAXSECTORS+1) goto corrupt; - if (kdfread(&prevspritesect[0],2,MAXSPRITES,fil) != MAXSPRITES) goto corrupt; - if (kdfread(&nextspritesect[0],2,MAXSPRITES,fil) != MAXSPRITES) goto corrupt; - if (kdfread(&headspritestat[0],2,MAXSTATUS+1,fil) != MAXSTATUS+1) goto corrupt; - if (kdfread(&prevspritestat[0],2,MAXSPRITES,fil) != MAXSPRITES) goto corrupt; - if (kdfread(&nextspritestat[0],2,MAXSPRITES,fil) != MAXSPRITES) goto corrupt; - if (kdfread(&numcyclers,sizeof(numcyclers),1,fil) != 1) goto corrupt; - if (kdfread(&cyclers[0][0],12,MAXCYCLERS,fil) != MAXCYCLERS) goto corrupt; - if (kdfread(ps,sizeof(ps),1,fil) != 1) goto corrupt; - if (kdfread(po,sizeof(po),1,fil) != 1) goto corrupt; - if (kdfread(&numanimwalls,sizeof(numanimwalls),1,fil) != 1) goto corrupt; - if (kdfread(&animwall,sizeof(animwall),1,fil) != 1) goto corrupt; - if (kdfread(&msx[0],sizeof(long),sizeof(msx)/sizeof(long),fil) != sizeof(msx)/sizeof(long)) goto corrupt; - if (kdfread(&msy[0],sizeof(long),sizeof(msy)/sizeof(long),fil) != sizeof(msy)/sizeof(long)) goto corrupt; - if (kdfread((short *)&spriteqloc,sizeof(short),1,fil) != 1) goto corrupt; - if (kdfread((short *)&spriteqamount,sizeof(short),1,fil) != 1) goto corrupt; - if (kdfread((short *)&spriteq[0],sizeof(short),spriteqamount,fil) != spriteqamount) goto corrupt; - if (kdfread(&mirrorcnt,sizeof(short),1,fil) != 1) goto corrupt; - if (kdfread(&mirrorwall[0],sizeof(short),64,fil) != 64) goto corrupt; - if (kdfread(&mirrorsector[0],sizeof(short),64,fil) != 64) goto corrupt; - if (kdfread(&show2dsector[0],sizeof(char),MAXSECTORS>>3,fil) != (MAXSECTORS>>3)) goto corrupt; - if (kdfread(&actortype[0],sizeof(char),MAXTILES,fil) != MAXTILES) goto corrupt; - - if (kdfread(&numclouds,sizeof(numclouds),1,fil) != 1) goto corrupt; - if (kdfread(&clouds[0],sizeof(short)<<7,1,fil) != 1) goto corrupt; - if (kdfread(&cloudx[0],sizeof(short)<<7,1,fil) != 1) goto corrupt; - if (kdfread(&cloudy[0],sizeof(short)<<7,1,fil) != 1) goto corrupt; - - if (kdfread(&scriptptrs[0],1,MAXSCRIPTSIZE,fil) != MAXSCRIPTSIZE) goto corrupt; - if (kdfread(&script[0],4,MAXSCRIPTSIZE,fil) != MAXSCRIPTSIZE) goto corrupt; - for(i=0;i=0;i--) animateptr[i] = (long *)((long)animateptr[i]+(long)(§or[0])); - if (kdfread(&animategoal[0],4,MAXANIMATES,fil) != MAXANIMATES) goto corrupt; - if (kdfread(&animatevel[0],4,MAXANIMATES,fil) != MAXANIMATES) goto corrupt; - - if (kdfread(&earthquaketime,sizeof(earthquaketime),1,fil) != 1) goto corrupt; - if (kdfread(&ud.from_bonus,sizeof(ud.from_bonus),1,fil) != 1) goto corrupt; - if (kdfread(&ud.secretlevel,sizeof(ud.secretlevel),1,fil) != 1) goto corrupt; - if (kdfread(&ud.respawn_monsters,sizeof(ud.respawn_monsters),1,fil) != 1) goto corrupt; - ud.m_respawn_monsters = ud.respawn_monsters; - if (kdfread(&ud.respawn_items,sizeof(ud.respawn_items),1,fil) != 1) goto corrupt; - ud.m_respawn_items = ud.respawn_items; - if (kdfread(&ud.respawn_inventory,sizeof(ud.respawn_inventory),1,fil) != 1) goto corrupt; - ud.m_respawn_inventory = ud.respawn_inventory; - - if (kdfread(&ud.god,sizeof(ud.god),1,fil) != 1) goto corrupt; - if (kdfread(&ud.auto_run,sizeof(ud.auto_run),1,fil) != 1) goto corrupt; - if (kdfread(&ud.crosshair,sizeof(ud.crosshair),1,fil) != 1) goto corrupt; - if (kdfread(&ud.monsters_off,sizeof(ud.monsters_off),1,fil) != 1) goto corrupt; - ud.m_monsters_off = ud.monsters_off; - if (kdfread(&ud.last_level,sizeof(ud.last_level),1,fil) != 1) goto corrupt; - if (kdfread(&ud.eog,sizeof(ud.eog),1,fil) != 1) goto corrupt; - - if (kdfread(&ud.coop,sizeof(ud.coop),1,fil) != 1) goto corrupt; - ud.m_coop = ud.coop; - if (kdfread(&ud.marker,sizeof(ud.marker),1,fil) != 1) goto corrupt; - ud.m_marker = ud.marker; - if (kdfread(&ud.ffire,sizeof(ud.ffire),1,fil) != 1) goto corrupt; - ud.m_ffire = ud.ffire; - - if (kdfread(&camsprite,sizeof(camsprite),1,fil) != 1) goto corrupt; - if (kdfread(&connecthead,sizeof(connecthead),1,fil) != 1) goto corrupt; - if (kdfread(connectpoint2,sizeof(connectpoint2),1,fil) != 1) goto corrupt; - if (kdfread(&numplayersprites,sizeof(numplayersprites),1,fil) != 1) goto corrupt; - if (kdfread((short *)&frags[0][0],sizeof(frags),1,fil) != 1) goto corrupt; - - if (kdfread(&randomseed,sizeof(randomseed),1,fil) != 1) goto corrupt; - if (kdfread(&global_random,sizeof(global_random),1,fil) != 1) goto corrupt; - if (kdfread(¶llaxyscale,sizeof(parallaxyscale),1,fil) != 1) goto corrupt; - - kclose(fil); - - if(ps[myconnectindex].over_shoulder_on != 0) - { - cameradist = 0; - cameraclock = 0; - ps[myconnectindex].over_shoulder_on = 1; - } - - screenpeek = myconnectindex; - - clearbufbyte(gotpic,sizeof(gotpic),0L); - clearsoundlocks(); - cacheit(); - - music_select = (ud.volume_number*11) + ud.level_number; - playmusic(&music_fn[0][music_select][0]); - - ps[myconnectindex].gm = MODE_GAME; - ud.recstat = 0; - - if(ps[myconnectindex].jetpack_on) - spritesound(DUKE_JETPACK_IDLE,ps[myconnectindex].i); - - restorepalette = 1; - setpal(&ps[myconnectindex]); - vscrn(); - - FX_SetReverb(0); - - if(ud.lockout == 0) - { - for(x=0;x= 0 ) - wall[animwall[x].wallnum].picnum = wall[animwall[x].wallnum].extra; - } - else - { - for(x=0;x= 0) - { - switch(sprite[k].lotag) - { - case 31: - setinterpolation(§or[sprite[k].sectnum].floorz); - break; - case 32: - setinterpolation(§or[sprite[k].sectnum].ceilingz); - break; - case 25: - setinterpolation(§or[sprite[k].sectnum].floorz); - setinterpolation(§or[sprite[k].sectnum].ceilingz); - break; - case 17: - setinterpolation(§or[sprite[k].sectnum].floorz); - setinterpolation(§or[sprite[k].sectnum].ceilingz); - break; - case 0: - case 5: - case 6: - case 11: - case 14: - case 15: - case 16: - case 26: - case 30: - setsectinterpolate(k); - break; - } - - k = nextspritestat[k]; - } - - for(i=numinterpolations-1;i>=0;i--) bakipos[i] = *curipos[i]; - for(i = animatecnt-1;i>=0;i--) - setinterpolation(animateptr[i]); - - show_shareware = 0; - everyothertime = 0; - - clearbufbyte(playerquitflag,MAXPLAYERS,0x01010101); - - resetmys(); - - ready2send = 1; - - flushpackets(); - clearfifo(); - waitforeverybody(); - - resettimevars(); - - return(0); -corrupt: - Bsprintf(tempbuf,"Save game file \"%s\" is corrupt.",fnptr); - gameexit(tempbuf); - return -1; -} - -int saveplayer(signed char spot) -{ - long i, j; - char fn[13]; - char mpfn[13]; - char *fnptr,scriptptrs[MAXSCRIPTSIZE]; - FILE *fil; - long bv = BYTEVERSION; - - strcpy(fn, "game0.sav"); - strcpy(mpfn, "gameA_00.sav"); - - if(spot < 0) - { - multiflag = 1; - multiwhat = 1; - multipos = -spot-1; - return -1; - } - - waitforeverybody(); - - if( multiflag == 2 && multiwho != myconnectindex ) - { - fnptr = mpfn; - mpfn[4] = spot + 'A'; - - if(ud.multimode > 9) - { - mpfn[6] = (multiwho/10) + '0'; - mpfn[7] = multiwho + '0'; - } - else mpfn[7] = multiwho + '0'; - } - else - { - fnptr = fn; - fn[4] = spot + '0'; - } - - if ((fil = fopen(fnptr,"wb")) == 0) return(-1); - - ready2send = 0; - - dfwrite(&bv,4,1,fil); - dfwrite(&ud.multimode,sizeof(ud.multimode),1,fil); - - dfwrite(&ud.savegame[spot][0],19,1,fil); - dfwrite(&ud.volume_number,sizeof(ud.volume_number),1,fil); - dfwrite(&ud.level_number,sizeof(ud.level_number),1,fil); - dfwrite(&ud.player_skill,sizeof(ud.player_skill),1,fil); - dfwrite(&boardfilename[0],BMAX_PATH,1,fil); - - if (!waloff[TILE_SAVESHOT]) { - walock[TILE_SAVESHOT] = 254; - allocache((long *)&waloff[TILE_SAVESHOT],200*320,&walock[TILE_SAVESHOT]); - clearbuf((void*)waloff[TILE_SAVESHOT],(200*320)/4,0); - walock[TILE_SAVESHOT] = 1; - } - dfwrite((char *)waloff[TILE_SAVESHOT],320,200,fil); - - dfwrite(&numwalls,2,1,fil); - dfwrite(&wall[0],sizeof(walltype),MAXWALLS,fil); - dfwrite(&numsectors,2,1,fil); - dfwrite(§or[0],sizeof(sectortype),MAXSECTORS,fil); - dfwrite(&sprite[0],sizeof(spritetype),MAXSPRITES,fil); - dfwrite(&spriteext[0],sizeof(spriteexttype),MAXSPRITES,fil); - dfwrite(&headspritesect[0],2,MAXSECTORS+1,fil); - dfwrite(&prevspritesect[0],2,MAXSPRITES,fil); - dfwrite(&nextspritesect[0],2,MAXSPRITES,fil); - dfwrite(&headspritestat[0],2,MAXSTATUS+1,fil); - dfwrite(&prevspritestat[0],2,MAXSPRITES,fil); - dfwrite(&nextspritestat[0],2,MAXSPRITES,fil); - dfwrite(&numcyclers,sizeof(numcyclers),1,fil); - dfwrite(&cyclers[0][0],12,MAXCYCLERS,fil); - dfwrite(ps,sizeof(ps),1,fil); - dfwrite(po,sizeof(po),1,fil); - dfwrite(&numanimwalls,sizeof(numanimwalls),1,fil); - dfwrite(&animwall,sizeof(animwall),1,fil); - dfwrite(&msx[0],sizeof(long),sizeof(msx)/sizeof(long),fil); - dfwrite(&msy[0],sizeof(long),sizeof(msy)/sizeof(long),fil); - dfwrite(&spriteqloc,sizeof(short),1,fil); - dfwrite(&spriteqamount,sizeof(short),1,fil); - dfwrite(&spriteq[0],sizeof(short),spriteqamount,fil); - dfwrite(&mirrorcnt,sizeof(short),1,fil); - dfwrite(&mirrorwall[0],sizeof(short),64,fil); - dfwrite(&mirrorsector[0],sizeof(short),64,fil); - dfwrite(&show2dsector[0],sizeof(char),MAXSECTORS>>3,fil); - dfwrite(&actortype[0],sizeof(char),MAXTILES,fil); - - dfwrite(&numclouds,sizeof(numclouds),1,fil); - dfwrite(&clouds[0],sizeof(short)<<7,1,fil); - dfwrite(&cloudx[0],sizeof(short)<<7,1,fil); - dfwrite(&cloudy[0],sizeof(short)<<7,1,fil); - - for(i=0;i= (long)(&script[0]) && (long)script[i] < (long)(&script[MAXSCRIPTSIZE]) ) - { - scriptptrs[i] = 1; - j = (long)script[i] - (long)&script[0]; - script[i] = j; - } - else scriptptrs[i] = 0; - } - - dfwrite(&scriptptrs[0],1,MAXSCRIPTSIZE,fil); - dfwrite(&script[0],4,MAXSCRIPTSIZE,fil); - - for(i=0;i= j && T2 < (long)(&script[MAXSCRIPTSIZE]) ) - { - scriptptrs[i] |= 1; - T2 -= j; - } - if(T5 >= j && T5 < (long)(&script[MAXSCRIPTSIZE]) ) - { - scriptptrs[i] |= 2; - T5 -= j; - } - if(T6 >= j && T6 < (long)(&script[MAXSCRIPTSIZE]) ) - { - scriptptrs[i] |= 4; - T6 -= j; - } - } - - dfwrite(&scriptptrs[0],1,MAXSPRITES,fil); - dfwrite(&hittype[0],sizeof(struct weaponhit),MAXSPRITES,fil); - - for(i=0;i=0;i--) animateptr[i] = (long *)((long)animateptr[i]-(long)(§or[0])); - dfwrite(&animateptr[0],4,MAXANIMATES,fil); - for(i = animatecnt-1;i>=0;i--) animateptr[i] = (long *)((long)animateptr[i]+(long)(§or[0])); - dfwrite(&animategoal[0],4,MAXANIMATES,fil); - dfwrite(&animatevel[0],4,MAXANIMATES,fil); - - dfwrite(&earthquaketime,sizeof(earthquaketime),1,fil); - dfwrite(&ud.from_bonus,sizeof(ud.from_bonus),1,fil); - dfwrite(&ud.secretlevel,sizeof(ud.secretlevel),1,fil); - dfwrite(&ud.respawn_monsters,sizeof(ud.respawn_monsters),1,fil); - dfwrite(&ud.respawn_items,sizeof(ud.respawn_items),1,fil); - dfwrite(&ud.respawn_inventory,sizeof(ud.respawn_inventory),1,fil); - dfwrite(&ud.god,sizeof(ud.god),1,fil); - dfwrite(&ud.auto_run,sizeof(ud.auto_run),1,fil); - dfwrite(&ud.crosshair,sizeof(ud.crosshair),1,fil); - dfwrite(&ud.monsters_off,sizeof(ud.monsters_off),1,fil); - dfwrite(&ud.last_level,sizeof(ud.last_level),1,fil); - dfwrite(&ud.eog,sizeof(ud.eog),1,fil); - dfwrite(&ud.coop,sizeof(ud.coop),1,fil); - dfwrite(&ud.marker,sizeof(ud.marker),1,fil); - dfwrite(&ud.ffire,sizeof(ud.ffire),1,fil); - dfwrite(&camsprite,sizeof(camsprite),1,fil); - dfwrite(&connecthead,sizeof(connecthead),1,fil); - dfwrite(connectpoint2,sizeof(connectpoint2),1,fil); - dfwrite(&numplayersprites,sizeof(numplayersprites),1,fil); - dfwrite((short *)&frags[0][0],sizeof(frags),1,fil); - - dfwrite(&randomseed,sizeof(randomseed),1,fil); - dfwrite(&global_random,sizeof(global_random),1,fil); - dfwrite(¶llaxyscale,sizeof(parallaxyscale),1,fil); - - fclose(fil); - - if(ud.multimode < 2) - { - strcpy(fta_quotes[122],"GAME SAVED"); - FTA(122,&ps[myconnectindex]); - } - - ready2send = 1; - - waitforeverybody(); - - ototalclock = totalclock; - - return(0); -}