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input.newWeapon -> newWeapon
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parent
1a344fe09b
commit
715bca4d53
1 changed files with 2 additions and 2 deletions
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@ -731,7 +731,7 @@ void WeaponLower(PLAYER *pPlayer)
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}
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}
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break;
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break;
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case 7: // throwing ignited alt fire spray
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case 7: // throwing ignited alt fire spray
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if (VanillaMode() || DemoRecordStatus() || (pPlayer->input.newWeapon != 0))
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if (VanillaMode() || DemoRecordStatus() || (pPlayer->newWeapon != 0))
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break;
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break;
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pPlayer->weaponState = 1;
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pPlayer->weaponState = 1;
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StartQAV(pPlayer, 11, -1, 0);
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StartQAV(pPlayer, 11, -1, 0);
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@ -742,7 +742,7 @@ void WeaponLower(PLAYER *pPlayer)
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switch (prevState)
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switch (prevState)
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{
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{
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case 1:
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case 1:
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if (!VanillaMode() && (pPlayer->input.newWeapon == 7)) // do not put away lighter if TNT was selected while throwing a spray can
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if (!VanillaMode() && (pPlayer->newWeapon == 7)) // do not put away lighter if TNT was selected while throwing a spray can
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{
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{
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pPlayer->weaponState = 2;
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pPlayer->weaponState = 2;
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StartQAV(pPlayer, 17, -1, 0);
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StartQAV(pPlayer, 17, -1, 0);
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