diff --git a/source/games/blood/src/weapon.cpp b/source/games/blood/src/weapon.cpp index ceaece9ec..b9481c9c9 100644 --- a/source/games/blood/src/weapon.cpp +++ b/source/games/blood/src/weapon.cpp @@ -731,7 +731,7 @@ void WeaponLower(PLAYER *pPlayer) } break; case 7: // throwing ignited alt fire spray - if (VanillaMode() || DemoRecordStatus() || (pPlayer->input.newWeapon != 0)) + if (VanillaMode() || DemoRecordStatus() || (pPlayer->newWeapon != 0)) break; pPlayer->weaponState = 1; StartQAV(pPlayer, 11, -1, 0); @@ -742,7 +742,7 @@ void WeaponLower(PLAYER *pPlayer) switch (prevState) { case 1: - if (!VanillaMode() && (pPlayer->input.newWeapon == 7)) // do not put away lighter if TNT was selected while throwing a spray can + if (!VanillaMode() && (pPlayer->newWeapon == 7)) // do not put away lighter if TNT was selected while throwing a spray can { pPlayer->weaponState = 2; StartQAV(pPlayer, 17, -1, 0);