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- Duke: draw the screen border after all the content it's supposed to mask.
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3 changed files with 4 additions and 3 deletions
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@ -40,10 +40,12 @@ Modifications for JonoF's port by Jonathon Fowler (jf@jonof.id.au)
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#include "st_start.h"
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#include "i_interface.h"
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#include "prediction.h"
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#include "sbar.h"
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#include "glbackend/glbackend.h"
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BEGIN_DUKE_NS
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FFont* IndexFont;
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FFont* DigiFont;
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@ -346,6 +348,7 @@ void displayrest(double smoothratio)
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}
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}
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DrawBorder();
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if (isRR()) drawstatusbar_r(screenpeek);
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else drawstatusbar_d(screenpeek);
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@ -34,8 +34,6 @@ Modifications for JonoF's port by Jonathon Fowler (jf@jonof.id.au)
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BEGIN_DUKE_NS
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void DrawBorder();
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//---------------------------------------------------------------------------
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//
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// Floor Over Floor
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@ -473,7 +471,6 @@ void displayrooms(int snum, int smoothratio)
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int tiltcs = 0; // JBF 20030807
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p = &ps[snum];
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DrawBorder();
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if (ud.overhead_on == 2 || p->cursectnum == -1)
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return;
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@ -28,5 +28,6 @@ public:
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};
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extern int levelTextTime;
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void DrawBorder();
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END_DUKE_NS
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