diff --git a/source/games/duke/src/actors.cpp b/source/games/duke/src/actors.cpp index a23eb31fd..ddb49689b 100644 --- a/source/games/duke/src/actors.cpp +++ b/source/games/duke/src/actors.cpp @@ -730,7 +730,7 @@ void movecrane(DDukeActor *actor, int crane) actor->SetActiveCrane(true); ps[p].on_crane = actor; S_PlayActorSound(isRR() ? 390 : DUKE_GRUNT, ps[p].GetActor()); - ps[p].angle.addadjustment(spri->ang + 1024); + ps[p].angle.settarget(spri->ang + 1024); } else {