SW: Make horiz centering a bit less immediate again

This commit is contained in:
NY00123 2020-04-11 11:03:37 +03:00 committed by Christoph Oelckers
parent cba38c5cfc
commit 701b33da0d
1 changed files with 13 additions and 1 deletions

View File

@ -1929,7 +1929,19 @@ DoPlayerHorizon(PLAYERp pp, fix16_t *pq16horiz, fix16_t q16horz)
if (TEST_SYNC_KEY(pp, SK_CENTER_VIEW))
{
*pq16horiz = pp->q16horizbase = fix16_from_int(100);
if (PEDANTIC_MODE)
pp->q16horizbase = fix16_from_int(100);
else if (pp->q16horizbase > fix16_from_int(100))
{
pp->q16horizbase = fix16_ssub(pp->q16horizbase, fix16_from_float(scaleAdjustmentToInterval((HORIZ_SPEED*6))));
pp->q16horizbase = fix16_max(pp->q16horizbase, fix16_from_int(100));
}
else if (pp->q16horizbase < fix16_from_int(100))
{
pp->q16horizbase = fix16_sadd(pp->q16horizbase, fix16_from_float(scaleAdjustmentToInterval((HORIZ_SPEED*6))));
pp->q16horizbase = fix16_min(pp->q16horizbase, fix16_from_int(100));
}
pp->camq16horiz = pp->q16horizbase;
pp->q16horizoff = 0;
}