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Another clipping fix
git-svn-id: https://svn.eduke32.com/eduke32@7857 1a8010ca-5511-0410-912e-c29ae57300e0
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2 changed files with 14 additions and 8 deletions
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@ -17,7 +17,7 @@ extern "C" {
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#define MAXCLIPSECTORS 512
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#define MAXCLIPNUM 2048
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#define CLIPCURBHEIGHT (1<<8)
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#ifdef HAVE_CLIPSHAPE_FEATURE
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#define CM_MAX 256 // must be a power of 2
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@ -805,12 +805,18 @@ static bool cliptestsector(int const dasect, int const nextsect, int32_t const f
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if (sec->floorstat & 2)
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getcorrectzsofslope(dasect, pos.x, pos.y, &dacz, &daz);
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return (((sec2->floorstat&1) == 0 && // parallaxed floor curbs don't clip
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posz >= daz2-(flordist-1) && // also account for desired z distance tolerance
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daz2 < daz-(1<<8)) || // curbs less tall than 256 z units don't clip
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((sec2->ceilingstat&1) == 0 &&
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posz <= dacz2+(ceildist-1) &&
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dacz2 > dacz+(1<<8)));
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int32_t const sec2height = daz2-dacz2;
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return ((daz-dacz > sec2height && // clip if the current sector is taller and the next is too small
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sec2height < (flordist+ceildist-(CLIPCURBHEIGHT<<1))) ||
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((sec2->floorstat&1) == 0 && // parallaxed floor curbs don't clip
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posz >= daz2-(flordist-1) && // also account for desired z distance tolerance
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daz2 < daz-CLIPCURBHEIGHT) || // curbs less tall than 256 z units don't clip
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((sec2->ceilingstat&1) == 0 &&
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posz <= dacz2+(ceildist-1) &&
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dacz2 > dacz+CLIPCURBHEIGHT)); // ceilings check the same conditions ^^^^^
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}
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int32_t clipmovex(vec3_t *pos, int16_t *sectnum,
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@ -1248,7 +1254,7 @@ int32_t clipmove(vec3_t * const pos, int16_t * const sectnum, int32_t xvect, int
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{
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int32_t height, daz = spr->z+spriteheightofs(j, &height, 1);
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if (pos->z > daz-height-flordist && pos->z < spr->z+ceildist)
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if (pos->z > daz-height-flordist && pos->z < daz+ceildist)
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{
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vec2_t p2;
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