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- QUOTE_DEAD may never repeat.
This gets spammed hard enough to get past the timer filter.
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@ -147,7 +147,7 @@ void FTA(int q, struct player_struct* p)
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if (hud_messages == 0 || q < 0 || !(p->gm & MODE_GAME))
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if (hud_messages == 0 || q < 0 || !(p->gm & MODE_GAME))
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return;
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return;
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if (p->ftq != q || totalclock - p->ftt > TICRATE)
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if (p->ftq != q || (totalclock - p->ftt > TICRATE && q != QUOTE_DEAD))
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{
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{
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p->ftq = q;
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p->ftq = q;
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p->ftt = totalclock;
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p->ftt = totalclock;
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