mirror of
https://github.com/ZDoom/raze-gles.git
synced 2025-01-26 00:40:56 +00:00
SW: automapping (deleted), visibility --> g_visibility, numpalookups --> numshades
git-svn-id: https://svn.eduke32.com/eduke32@5207 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
1f59b4c23e
commit
6d0da8bb1a
8 changed files with 38 additions and 42 deletions
|
@ -80,16 +80,18 @@ void PrevCheat(PLAYERp UNUSED(pp), char *UNUSED(cheat_string))
|
||||||
ExitLevel = TRUE;
|
ExitLevel = TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static int32_t showallmap;
|
||||||
|
|
||||||
void MapCheat(PLAYERp pp, char *UNUSED(cheat_string))
|
void MapCheat(PLAYERp pp, char *UNUSED(cheat_string))
|
||||||
{
|
{
|
||||||
automapping ^= 1;
|
showallmap ^= 1;
|
||||||
|
|
||||||
if (automapping)
|
if (showallmap)
|
||||||
MapSetAll2D(0);
|
MapSetAll2D(0);
|
||||||
else
|
else
|
||||||
MapSetAll2D(0xFF);
|
MapSetAll2D(0xFF);
|
||||||
|
|
||||||
sprintf(ds, "AUTOMAPPING %s", automapping ? "ON" : "OFF");
|
sprintf(ds, "SHOWALLMAP %s", showallmap ? "ON" : "OFF");
|
||||||
PutStringInfo(pp, ds);
|
PutStringInfo(pp, ds);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -2386,7 +2386,7 @@ drawscreen(PLAYERp pp)
|
||||||
}
|
}
|
||||||
|
|
||||||
QuakeViewChange(camerapp, &quake_z, &quake_x, &quake_y, &quake_ang);
|
QuakeViewChange(camerapp, &quake_z, &quake_x, &quake_y, &quake_ang);
|
||||||
VisViewChange(camerapp, &visibility);
|
VisViewChange(camerapp, &g_visibility);
|
||||||
tz = tz + quake_z;
|
tz = tz + quake_z;
|
||||||
tx = tx + quake_x;
|
tx = tx + quake_x;
|
||||||
ty = ty + quake_y;
|
ty = ty + quake_y;
|
||||||
|
|
|
@ -676,13 +676,7 @@ MapSetAll2D(uint8_t fill)
|
||||||
void
|
void
|
||||||
MapSetup(void)
|
MapSetup(void)
|
||||||
{
|
{
|
||||||
#define NO_AUTO_MAPPING FALSE
|
|
||||||
|
|
||||||
#if NO_AUTO_MAPPING
|
|
||||||
MapSetAll2D(0xFF);
|
MapSetAll2D(0xFF);
|
||||||
#else
|
|
||||||
automapping = TRUE;
|
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
|
@ -1391,11 +1385,11 @@ InitLevel(void)
|
||||||
|
|
||||||
if (sector[0].extra != -1)
|
if (sector[0].extra != -1)
|
||||||
{
|
{
|
||||||
NormalVisibility = visibility = sector[0].extra;
|
NormalVisibility = g_visibility = sector[0].extra;
|
||||||
sector[0].extra = 0;
|
sector[0].extra = 0;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
NormalVisibility = visibility;
|
NormalVisibility = g_visibility;
|
||||||
|
|
||||||
//
|
//
|
||||||
// Do Player stuff first
|
// Do Player stuff first
|
||||||
|
@ -4384,22 +4378,22 @@ DebugKeys(PLAYERp pp)
|
||||||
{
|
{
|
||||||
if (KEY_PRESSED(KEYSC_LSHIFT) | KEY_PRESSED(KEYSC_RSHIFT)) // SHIFT
|
if (KEY_PRESSED(KEYSC_LSHIFT) | KEY_PRESSED(KEYSC_RSHIFT)) // SHIFT
|
||||||
{
|
{
|
||||||
visibility = visibility - (visibility >> 3);
|
g_visibility = g_visibility - (g_visibility >> 3);
|
||||||
|
|
||||||
if (visibility < 128)
|
if (g_visibility < 128)
|
||||||
visibility = 16348;
|
g_visibility = 16348;
|
||||||
|
|
||||||
//if (visibility > 16384)
|
//if (g_visibility > 16384)
|
||||||
// visibility = 128;
|
// g_visibility = 128;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
KEY_PRESSED(KEYSC_L) = 0;
|
KEY_PRESSED(KEYSC_L) = 0;
|
||||||
|
|
||||||
visibility = visibility - (visibility >> 3);
|
g_visibility = g_visibility - (g_visibility >> 3);
|
||||||
|
|
||||||
if (visibility > 16384)
|
if (g_visibility > 16384)
|
||||||
visibility = 128;
|
g_visibility = 128;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -571,7 +571,7 @@ DoPlayerNightVisionPalette(PLAYERp pp)
|
||||||
if (NightVision)
|
if (NightVision)
|
||||||
return; // Already using night vision, don't
|
return; // Already using night vision, don't
|
||||||
// bother.
|
// bother.
|
||||||
visibility = 0;
|
g_visibility = 0;
|
||||||
for (i = 0; i < numsectors; i++)
|
for (i = 0; i < numsectors; i++)
|
||||||
{
|
{
|
||||||
sectorfloorpals[i] = sector[i].floorpal;
|
sectorfloorpals[i] = sector[i].floorpal;
|
||||||
|
@ -591,7 +591,7 @@ DoPlayerNightVisionPalette(PLAYERp pp)
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
visibility = NormalVisibility;
|
g_visibility = NormalVisibility;
|
||||||
for (i = 0; i < numsectors; i++)
|
for (i = 0; i < numsectors; i++)
|
||||||
{
|
{
|
||||||
sector[i].floorpal = sectorfloorpals[i];
|
sector[i].floorpal = sectorfloorpals[i];
|
||||||
|
|
|
@ -1402,18 +1402,18 @@ MoreKeys(short searchstat, short searchwall, short searchsector, short pointhigh
|
||||||
if (KEY_PRESSED(KEYSC_KPMINUS))
|
if (KEY_PRESSED(KEYSC_KPMINUS))
|
||||||
{
|
{
|
||||||
KEY_PRESSED(KEYSC_KPMINUS) = 0;
|
KEY_PRESSED(KEYSC_KPMINUS) = 0;
|
||||||
visibility = visibility - (visibility >> 3);
|
g_visibility = g_visibility - (g_visibility >> 3);
|
||||||
|
|
||||||
if (visibility < 0)
|
if (g_visibility < 0)
|
||||||
visibility = 16348;
|
g_visibility = 16348;
|
||||||
}
|
}
|
||||||
else if (KEY_PRESSED(KEYSC_KPPLUS))
|
else if (KEY_PRESSED(KEYSC_KPPLUS))
|
||||||
{
|
{
|
||||||
KEY_PRESSED(KEYSC_KPPLUS) = 0;
|
KEY_PRESSED(KEYSC_KPPLUS) = 0;
|
||||||
visibility = visibility + (visibility >> 3);
|
g_visibility = g_visibility + (g_visibility >> 3);
|
||||||
|
|
||||||
if (visibility > 16348)
|
if (g_visibility > 16348)
|
||||||
visibility = 0;
|
g_visibility = 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -2070,7 +2070,7 @@ ExtCheckKeys(void)
|
||||||
|
|
||||||
// try it every time through the loop
|
// try it every time through the loop
|
||||||
SetSpriteExtra();
|
SetSpriteExtra();
|
||||||
sector[0].extra = visibility;
|
sector[0].extra = g_visibility;
|
||||||
|
|
||||||
// if(!BKeyPressed())
|
// if(!BKeyPressed())
|
||||||
// ticdiff = totalclock-oldtotalclock; // Difference in tics from last time
|
// ticdiff = totalclock-oldtotalclock; // Difference in tics from last time
|
||||||
|
@ -2189,11 +2189,11 @@ ExtLoadMap(const char *mapname)
|
||||||
|
|
||||||
// if in valid range set visiblity for the map
|
// if in valid range set visiblity for the map
|
||||||
if (sector[0].extra != -1 && sector[0].extra > 0 && sector[0].extra < 16384)
|
if (sector[0].extra != -1 && sector[0].extra > 0 && sector[0].extra < 16384)
|
||||||
visibility = sector[0].extra;
|
g_visibility = sector[0].extra;
|
||||||
|
|
||||||
else
|
else
|
||||||
// if NOT in valid range set a default
|
// if NOT in valid range set a default
|
||||||
visibility = 2;
|
g_visibility = 2;
|
||||||
|
|
||||||
// Load up voxel sprites from voxel script file
|
// Load up voxel sprites from voxel script file
|
||||||
//LoadKVXFromScript("swvoxfil.txt");
|
//LoadKVXFromScript("swvoxfil.txt");
|
||||||
|
|
|
@ -737,12 +737,12 @@ JS_DrawMirrors(PLAYERp pp, int tx, int ty, int tz, short tpang, int tphoriz)
|
||||||
|
|
||||||
ASSERT(sp);
|
ASSERT(sp);
|
||||||
|
|
||||||
// tvisibility = visibility;
|
// tvisibility = g_visibility;
|
||||||
// visibility <<= 1; // Make mirror darker
|
// g_visibility <<= 1; // Make mirror darker
|
||||||
|
|
||||||
// Make TV cam style mirror seem to shimmer
|
// Make TV cam style mirror seem to shimmer
|
||||||
// if (mirror[cnt].ismagic && STD_RANDOM_P2(256) > 128)
|
// if (mirror[cnt].ismagic && STD_RANDOM_P2(256) > 128)
|
||||||
// visibility -= STD_RANDOM_P2(128);
|
// g_visibility -= STD_RANDOM_P2(128);
|
||||||
|
|
||||||
// Calculate the angle of the mirror wall
|
// Calculate the angle of the mirror wall
|
||||||
w = mirror[cnt].mirrorwall;
|
w = mirror[cnt].mirrorwall;
|
||||||
|
@ -903,8 +903,8 @@ JS_DrawMirrors(PLAYERp pp, int tx, int ty, int tz, short tpang, int tphoriz)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
// visibility = tvisibility;
|
// g_visibility = tvisibility;
|
||||||
// visibility = NormalVisibility;
|
// g_visibility = NormalVisibility;
|
||||||
|
|
||||||
// drawrooms(tx, ty, tz, tpang, tphoriz, pp->cursectnum);
|
// drawrooms(tx, ty, tz, tpang, tphoriz, pp->cursectnum);
|
||||||
// Clean up anything that the camera view might have done
|
// Clean up anything that the camera view might have done
|
||||||
|
|
|
@ -1127,14 +1127,14 @@ DoPlayerSpriteReset(short SpriteNum)
|
||||||
int
|
int
|
||||||
SetVisHigh(void)
|
SetVisHigh(void)
|
||||||
{
|
{
|
||||||
// visibility = NormalVisibility>>1;
|
// g_visibility = NormalVisibility>>1;
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
int
|
int
|
||||||
SetVisNorm(void)
|
SetVisNorm(void)
|
||||||
{
|
{
|
||||||
// visibility = NormalVisibility;
|
// g_visibility = NormalVisibility;
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -582,10 +582,10 @@ int SaveGame(short save_num)
|
||||||
MWRITE(&totalclock,sizeof(totalclock),1,fil);
|
MWRITE(&totalclock,sizeof(totalclock),1,fil);
|
||||||
MWRITE(&numframes,sizeof(numframes),1,fil);
|
MWRITE(&numframes,sizeof(numframes),1,fil);
|
||||||
MWRITE(&randomseed,sizeof(randomseed),1,fil);
|
MWRITE(&randomseed,sizeof(randomseed),1,fil);
|
||||||
MWRITE(&numpalookups,sizeof(numpalookups),1,fil);
|
MWRITE(&numshades,sizeof(numshades),1,fil);
|
||||||
|
|
||||||
MWRITE(&NormalVisibility,sizeof(NormalVisibility),1,fil);
|
MWRITE(&NormalVisibility,sizeof(NormalVisibility),1,fil);
|
||||||
MWRITE(&visibility,sizeof(visibility),1,fil);
|
MWRITE(&g_visibility,sizeof(g_visibility),1,fil);
|
||||||
MWRITE(¶llaxtype,sizeof(parallaxtype),1,fil);
|
MWRITE(¶llaxtype,sizeof(parallaxtype),1,fil);
|
||||||
MWRITE(¶llaxyoffs,sizeof(parallaxyoffs),1,fil);
|
MWRITE(¶llaxyoffs,sizeof(parallaxyoffs),1,fil);
|
||||||
MWRITE(pskyoff,sizeof(pskyoff),1,fil);
|
MWRITE(pskyoff,sizeof(pskyoff),1,fil);
|
||||||
|
@ -1073,10 +1073,10 @@ int LoadGame(short save_num)
|
||||||
MREAD(&totalclock,sizeof(totalclock),1,fil);
|
MREAD(&totalclock,sizeof(totalclock),1,fil);
|
||||||
MREAD(&numframes,sizeof(numframes),1,fil);
|
MREAD(&numframes,sizeof(numframes),1,fil);
|
||||||
MREAD(&randomseed,sizeof(randomseed),1,fil);
|
MREAD(&randomseed,sizeof(randomseed),1,fil);
|
||||||
MREAD(&numpalookups,sizeof(numpalookups),1,fil);
|
MREAD(&numshades,sizeof(numshades),1,fil);
|
||||||
|
|
||||||
MREAD(&NormalVisibility,sizeof(NormalVisibility),1,fil);
|
MREAD(&NormalVisibility,sizeof(NormalVisibility),1,fil);
|
||||||
MREAD(&visibility,sizeof(visibility),1,fil);
|
MREAD(&g_visibility,sizeof(g_visibility),1,fil);
|
||||||
MREAD(¶llaxtype,sizeof(parallaxtype),1,fil);
|
MREAD(¶llaxtype,sizeof(parallaxtype),1,fil);
|
||||||
MREAD(¶llaxyoffs,sizeof(parallaxyoffs),1,fil);
|
MREAD(¶llaxyoffs,sizeof(parallaxyoffs),1,fil);
|
||||||
MREAD(pskyoff,sizeof(pskyoff),1,fil);
|
MREAD(pskyoff,sizeof(pskyoff),1,fil);
|
||||||
|
|
Loading…
Reference in a new issue