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sw/src/network.cpp: Remove from UpdateInputs the checks of totalclock
and ready2send and the call to timerUpdateClock, which are now done before calling UpdateInputs itself from RunLevel. # Conflicts: # source/sw/src/network.cpp
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1 changed files with 0 additions and 7 deletions
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@ -933,13 +933,6 @@ UpdateInputs(void)
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PLAYERp pp;
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PLAYERp pp;
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extern SWBOOL BotMode;
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extern SWBOOL BotMode;
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timerUpdate();
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if ((totalclock < ototalclock + synctics))
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return;
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if (!ready2send)
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return;
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ototalclock += synctics;
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ototalclock += synctics;
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getpackets();
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getpackets();
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