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- added savepic generation to RR.
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2 changed files with 8 additions and 0 deletions
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@ -148,6 +148,7 @@ struct GameInterface : ::GameInterface
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int app_main() override;
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int app_main() override;
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void UpdateScreenSize() override;
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void UpdateScreenSize() override;
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void FreeGameData() override;
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void FreeGameData() override;
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bool GenerateSavePic() override;
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bool validate_hud(int) override;
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bool validate_hud(int) override;
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void set_hud_layout(int size) override;
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void set_hud_layout(int size) override;
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void set_hud_scale(int size) override;
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void set_hud_scale(int size) override;
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@ -1510,6 +1510,13 @@ void G_DrawRooms(int32_t playerNum, int32_t smoothRatio)
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}
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}
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}
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}
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bool GameInterface::GenerateSavePic()
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{
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G_DrawRooms(myconnectindex, 65536);
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return true;
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}
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void G_DumpDebugInfo(void)
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void G_DumpDebugInfo(void)
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{
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{
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int32_t j,x;
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int32_t j,x;
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