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https://github.com/ZDoom/raze-gles.git
synced 2024-11-10 23:02:03 +00:00
A couple of meaning-preserving rewrites of picanm[]-touching code.
git-svn-id: https://svn.eduke32.com/eduke32@3204 1a8010ca-5511-0410-912e-c29ae57300e0
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dd424fac70
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2 changed files with 56 additions and 58 deletions
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@ -10893,6 +10893,7 @@ int32_t krecip(int32_t num)
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void spriteheightofs(int16_t i, int32_t *height, int32_t *zofs, int32_t alsotileyofs)
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{
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int32_t hei, flooraligned=((sprite[i].cstat&48)==32);
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int32_t picnum = sprite[i].picnum;
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if (zofs)
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*zofs = 0;
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@ -10904,16 +10905,17 @@ void spriteheightofs(int16_t i, int32_t *height, int32_t *zofs, int32_t alsotile
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return;
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}
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hei = (tilesizy[sprite[i].picnum]*sprite[i].yrepeat)<<2;
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hei = (tilesizy[picnum]*sprite[i].yrepeat)<<2;
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if (zofs)
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{
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if (sprite[i].cstat&128)
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*zofs = hei>>1;
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if (alsotileyofs && (unsigned)sprite[i].picnum < MAXTILES)
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if (picanm[sprite[i].picnum].yofs)
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*zofs -= picanm[sprite[i].picnum].yofs*sprite[i].yrepeat<<2;
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if (alsotileyofs)
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if (picanm[picnum].yofs)
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*zofs -= picanm[picnum].yofs*sprite[i].yrepeat<<2;
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}
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*height = hei;
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}
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@ -12558,40 +12560,41 @@ int32_t pushmove(vec3_t *vect, int16_t *sectnum,
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clipsectcnt = 0; clipsectnum = 1;
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do
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{
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/*Push FACE sprites
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#if 0
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// Push FACE sprites
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for(i=headspritesect[clipsectorlist[clipsectcnt]];i>=0;i=nextspritesect[i])
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{
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spr = &sprite[i];
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if (((spr->cstat&48) != 0) && ((spr->cstat&48) != 48)) continue;
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if ((spr->cstat&dasprclipmask) == 0) continue;
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spr = &sprite[i];
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if (((spr->cstat&48) != 0) && ((spr->cstat&48) != 48)) continue;
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if ((spr->cstat&dasprclipmask) == 0) continue;
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dax = (vect->x)-spr->x; day = (vect->y)-spr->y;
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t = (spr->clipdist<<2)+walldist;
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if ((klabs(dax) < t) && (klabs(day) < t))
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{
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t = ((tilesizy[spr->picnum]*spr->yrepeat)<<2);
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if (spr->cstat&128) daz = spr->z+(t>>1); else daz = spr->z;
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if (picanm[spr->picnum].yofs) daz -= ((int32_t)picanm[spr->picnum].yofs*spr->yrepeat<<2);
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if (((vect->z) < daz+ceildist) && ((vect->z) > daz-t-flordist))
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{
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t = (spr->clipdist<<2)+walldist;
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dax = (vect->x)-spr->x; day = (vect->y)-spr->y;
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t = (spr->clipdist<<2)+walldist;
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if ((klabs(dax) < t) && (klabs(day) < t))
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{
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t = ((tilesizy[spr->picnum]*spr->yrepeat)<<2);
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if (spr->cstat&128) daz = spr->z+(t>>1); else daz = spr->z;
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if (picanm[spr->picnum].yofs) daz -= ((int32_t)picanm[spr->picnum].yofs*spr->yrepeat<<2);
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if (((vect->z) < daz+ceildist) && ((vect->z) > daz-t-flordist))
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{
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t = (spr->clipdist<<2)+walldist;
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j = getangle(dax,day);
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dx = (sintable[(j+512)&2047]>>11);
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dy = (sintable[(j)&2047]>>11);
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bad2 = 16;
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do
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{
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vect->x = (vect->x) + dx; vect->y = (vect->y) + dy;
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bad2--; if (bad2 == 0) break;
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} while ((klabs((vect->x)-spr->x) < t) && (klabs((vect->y)-spr->y) < t));
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bad = -1;
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k--; if (k <= 0) return(bad);
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updatesector(vect->x,vect->y,sectnum);
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j = getangle(dax,day);
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dx = (sintable[(j+512)&2047]>>11);
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dy = (sintable[(j)&2047]>>11);
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bad2 = 16;
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do
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{
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vect->x = (vect->x) + dx; vect->y = (vect->y) + dy;
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bad2--; if (bad2 == 0) break;
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} while ((klabs((vect->x)-spr->x) < t) && (klabs((vect->y)-spr->y) < t));
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bad = -1;
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k--; if (k <= 0) return(bad);
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updatesector(vect->x,vect->y,sectnum);
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}
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}
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}
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}
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}*/
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#endif
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sec = §or[clipsectorlist[clipsectcnt]];
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if (dir > 0)
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startwall = sec->wallptr, endwall = startwall + sec->wallnum;
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@ -47,36 +47,31 @@ static int32_t g_precacheCount;
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extern int32_t g_levelTextTime;
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static void flag_precache(int32_t tile, int32_t type)
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{
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if (!(gotpic[tile>>3] & pow2char[tile&7]))
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g_precacheCount++;
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gotpic[tile>>3] |= pow2char[tile&7];
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precachehightile[type][tile>>3] |= pow2char[tile&7];
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}
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static void tloadtile(int32_t tilenume, int32_t type)
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{
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if (picanm[tilenume].num < 1)
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int32_t i,j;
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if ((picanm[tilenume].sf&PICANM_ANIMTYPE_MASK)==PICANM_ANIMTYPE_BACK)
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{
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if (!(gotpic[tilenume>>3] & pow2char[tilenume&7])) g_precacheCount++;
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gotpic[tilenume>>3] |= pow2char[tilenume&7];
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precachehightile[(uint8_t)type][tilenume>>3] |= pow2char[tilenume&7];
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return;
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i = tilenume - picanm[tilenume].num;
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j = tilenume;
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}
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else
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{
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i = tilenume;
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j = tilenume + picanm[tilenume].num;
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}
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{
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int32_t i,j;
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if ((picanm[tilenume].sf&PICANM_ANIMTYPE_MASK)==PICANM_ANIMTYPE_BACK)
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{
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i = tilenume - picanm[tilenume].num;
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j = tilenume;
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}
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else
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{
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i = tilenume;
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j = tilenume + picanm[tilenume].num;
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}
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for (; i<=j; i++)
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{
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if (!(gotpic[i>>3] & pow2char[i&7])) g_precacheCount++;
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gotpic[i>>3] |= pow2char[i&7];
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precachehightile[(uint8_t)type][i>>3] |= pow2char[i&7];
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}
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}
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for (; i<=j; i++)
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flag_precache(i, type);
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}
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static void G_CacheSpriteNum(int32_t i)
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