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https://github.com/ZDoom/raze-gles.git
synced 2024-11-10 23:02:03 +00:00
- the first command in the parser is done.
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parent
1cedacb7f4
commit
6a6bbbe71a
5 changed files with 9 additions and 89 deletions
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@ -339,11 +339,6 @@ static void appendscriptvalue(int value)
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script.Push(value);
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}
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static void appendscriptaddress(int* address)
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{
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addscriptvalue(int(address - script.Data());
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}
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static void popscriptvalue()
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{
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script.Pop();
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@ -376,11 +371,6 @@ static void appendscriptvalue(int value)
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scriptWriteValue(value);
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}
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static void addscriptaddress(int* address)
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{
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assert(0);
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}
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static void popscriptvalue()
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{
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scriptptr--;
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@ -64,7 +64,6 @@ void sv_freemem();
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// XXX: The 'bitptr' decl really belongs into gamedef.h, but we don't want to
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// pull all of it in savegame.c?
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extern char *bitptr;
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enum
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{
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@ -6524,7 +6524,6 @@ static void G_Cleanup(void)
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if (labeltype != (int32_t*)&wall[0]) Xfree(labeltype);
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#endif
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Xfree(apScript);
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Xfree(bitptr);
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// Xfree(MusicPtr);
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@ -130,10 +130,9 @@ char const * VM_GetKeywordForID(int32_t id)
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return "<invalid keyword>";
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}
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char *bitptr; // pointer to bitmap of which bytecode positions contain pointers
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#define BITPTR_SET(x) (bitptr[(x)>>3] |= (1<<((x)&7)))
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#define BITPTR_CLEAR(x) (bitptr[(x)>>3] &= ~(1<<((x)&7)))
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#define BITPTR_IS_POINTER(x) (bitptr[(x)>>3] & (1<<((x) &7)))
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#define BITPTR_SET(x)
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#define BITPTR_CLEAR(x)
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#define BITPTR_IS_POINTER(x)
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hashtable_t h_gamevars = { MAXGAMEVARS >> 1, NULL };
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@ -163,26 +162,19 @@ static int32_t g_skipBranch;
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static int32_t C_SetScriptSize(int32_t newsize)
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{
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#if 0
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intptr_t const oscript = (intptr_t)apScript;
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intptr_t *newscript;
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intptr_t i, j;
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int32_t osize = g_scriptSize;
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char *scriptptrs;
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char *newbitptr;
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scriptptrs = (char *)Xcalloc(1, g_scriptSize * sizeof(uint8_t));
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for (i=g_scriptSize-1; i>=0; i--)
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for (i = g_scriptSize - 1; i >= 0; i--)
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{
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if (BITPTR_IS_POINTER(i))
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if (apScript[i] >= (intptr_t)&apScript[0] && apScript[i] < (intptr_t)&apScript[g_scriptSize])
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{
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if (EDUKE32_PREDICT_FALSE((intptr_t)apScript[i] < (intptr_t)&apScript[0] || (intptr_t)apScript[i] >= (intptr_t)&apScript[g_scriptSize]))
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{
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g_errorCnt++;
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buildprint("Internal compiler error at ", i, " (0x", hex(i), ")\n");
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VM_ScriptInfo(&apScript[i], 16);
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}
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scriptptrs[i] = 1;
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apScript[i] -= (intptr_t)&apScript[0];
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}
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@ -193,18 +185,12 @@ static int32_t C_SetScriptSize(int32_t newsize)
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G_Util_PtrToIdx2(&g_tile[0].loadPtr, MAXTILES, sizeof(tiledata_t), apScript, P2I_FWD_NON0);
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newscript = (intptr_t *)Xrealloc(apScript, newsize * sizeof(intptr_t));
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newbitptr = (char *)Xcalloc(1,(((newsize+7)>>3)+1) * sizeof(uint8_t));
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if (newsize >= osize)
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{
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Bmemset(&newscript[0]+osize,0,(newsize-osize) * sizeof(uint8_t));
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Bmemcpy(newbitptr,bitptr,sizeof(uint8_t) *((osize+7)>>3));
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}
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else
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Bmemcpy(newbitptr,bitptr,sizeof(uint8_t) *((newsize+7)>>3));
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Xfree(bitptr);
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bitptr = newbitptr;
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if (apScript != newscript)
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{
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buildprint("Relocating compiled code from to 0x", hex((intptr_t)apScript), " to 0x", hex((intptr_t)newscript), "\n");
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@ -228,6 +214,7 @@ static int32_t C_SetScriptSize(int32_t newsize)
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G_Util_PtrToIdx2(&g_tile[0].loadPtr, MAXTILES, sizeof(tiledata_t), apScript, P2I_BACK_NON0);
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Xfree(scriptptrs);
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#endif
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return 0;
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}
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@ -968,60 +955,7 @@ static int32_t C_ParseCommand(int32_t loop)
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case -2:
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return 1; //End
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case concmd_state:
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if (!parsing_actor && parsing_state == 0)
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{
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C_GetNextLabelName();
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scriptptr--;
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labelcode[labelcnt] = scriptptr-apScript;
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//labeltype[labelcnt] = LABEL_STATE;
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parsing_state = 1;
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Bsprintf(g_szCurrentBlockName,"%s",label+(labelcnt<<6));
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if (getkeyword(label + (labelcnt << 6)) >= 0)
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{
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g_errorCnt++;
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C_ReportError(ERROR_ISAKEYWORD);
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continue;
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}
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labelcnt++;
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continue;
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}
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C_GetNextLabelName();
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if (EDUKE32_PREDICT_FALSE((j = findlabel(label+(labelcnt<<6))) < 0))
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{
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C_ReportError(-1);
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Printf("%s:%d: error: state `%s' not found.\n",g_scriptFileName,line_number,label+(labelcnt<<6));
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g_errorCnt++;
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scriptptr++;
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continue;
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}
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/*
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if (EDUKE32_PREDICT_FALSE((labeltype[j] & LABEL_STATE) != LABEL_STATE))
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{
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char *gl = (char *) C_GetLabelType(labeltype[j]);
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C_ReportError(-1);
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Printf("%s:%d: warning: expected state, found %s.\n", g_scriptFileName, line_number, gl);
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g_warningCnt++;
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Xfree(gl);
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*(scriptptr-1) = concmd_nullop; // get rid of the state, leaving a nullop to satisfy if conditions
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BITPTR_CLEAR(scriptptr-apScript-1);
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continue; // valid label name, but wrong type
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}
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*/
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if (!(g_errorCnt || g_warningCnt) && g_scriptDebug > 1)
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Printf("%s:%d: debug: state label `%s'.\n", g_scriptFileName, line_number, label+(j<<6));
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*scriptptr = (intptr_t) (apScript+labelcode[j]);
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// 'state' type labels are always script addresses, as far as I can see
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BITPTR_SET(scriptptr-apScript);
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scriptptr++;
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parsecommand(g_lastKeyword);
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continue;
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case concmd_ends:
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@ -2500,8 +2434,6 @@ void C_Compile(const char *fileName)
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Xfree(apScript);
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apScript = (intptr_t *)Xcalloc(1, g_scriptSize * sizeof(intptr_t));
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bitptr = (char *)Xcalloc(1, (((g_scriptSize + 7) >> 3) + 1) * sizeof(uint8_t));
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// Printf("script: %d, bitptr: %d\n",script,bitptr);
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labelcnt = 0;
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g_defaultLabelCnt = 0;
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@ -1264,7 +1264,7 @@ GAMEEXEC_STATIC void VM_Execute(native_t loop)
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else if (tw == concmd_state)
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{
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intptr_t const *const tempscrptr = insptr + 2;
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insptr = (intptr_t *)*(insptr + 1);
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insptr = apScript + *(insptr + 1);
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VM_Execute(1);
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insptr = tempscrptr;
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continue;
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