From 6a0e7c14ee645ffae791205f90c12bd4f3637bcf Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Mon, 22 Jun 2020 00:37:32 +0200 Subject: [PATCH] - fixed compile. --- source/games/duke/src/duke3d.h | 1 - source/games/duke/src/gamedef.cpp | 2 -- 2 files changed, 3 deletions(-) diff --git a/source/games/duke/src/duke3d.h b/source/games/duke/src/duke3d.h index c3ecb76d3..2e4c00ac9 100644 --- a/source/games/duke/src/duke3d.h +++ b/source/games/duke/src/duke3d.h @@ -109,7 +109,6 @@ END_DUKE_NS #include "actors.h" #include "common_game.h" -#include "config.h" #include "gamecontrol.h" #include "game.h" #include "gamedef.h" diff --git a/source/games/duke/src/gamedef.cpp b/source/games/duke/src/gamedef.cpp index bec481e5d..35d1cff35 100644 --- a/source/games/duke/src/gamedef.cpp +++ b/source/games/duke/src/gamedef.cpp @@ -45,8 +45,6 @@ into many sub-files. BEGIN_DUKE_NS -int16_t max_ammo_amount[MAX_WEAPONS]; - // parser state: todo: turn into a class char* textptr; char* label;