mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-27 04:00:42 +00:00
- merged FixMapInfo into loadcons.
No need to delay the remaining content. The reasons for the separate function no longer exist.
This commit is contained in:
parent
60d007fa93
commit
698d62bbc6
3 changed files with 2 additions and 7 deletions
|
@ -227,7 +227,6 @@ void PlayerColorChanged(void);
|
|||
bool movementBlocked(player_struct *p);
|
||||
void loadcons();
|
||||
void recordoldspritepos();
|
||||
void FixMapinfo();
|
||||
|
||||
int* animateptr(int i);
|
||||
|
||||
|
|
|
@ -325,7 +325,6 @@ void GameInterface::app_init()
|
|||
screenpeek = myconnectindex;
|
||||
|
||||
LoadDefinitions();
|
||||
FixMapinfo(); // Add some corrections. Can only be done after .def has been parsed.
|
||||
fi.InitFonts();
|
||||
SetTileNames();
|
||||
TileFiles.SetBackup();
|
||||
|
|
|
@ -3230,14 +3230,11 @@ void loadcons()
|
|||
S_WorldTourMappingsForOldSounds(); // create a sound mapping for World Tour.
|
||||
S_CacheAllSounds();
|
||||
comp.setmusic();
|
||||
}
|
||||
|
||||
void FixMapinfo()
|
||||
{
|
||||
// RR must link the last map of E1 to the first map of E2.
|
||||
for (auto& map : mapList)
|
||||
if (isRR()) for (auto& map : mapList)
|
||||
{
|
||||
if (isRR() && map->cluster == 1)
|
||||
if (map->cluster == 1)
|
||||
{
|
||||
if (!FindMapByIndexOnly(map->cluster, map->mapindex + 1))
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue