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- fixed menu registration.
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3 changed files with 6 additions and 6 deletions
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@ -763,10 +763,10 @@ END_EDUKE_NS
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//----------------------------------------------------------------------------
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static TMenuClassDescriptor<Duke::DukeMainMenu> _mm("Duke.MainMenu");
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static TMenuClassDescriptor<Duke::DukeListMenu> _lm("Duke.ListMenu");
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static TMenuClassDescriptor<Duke::DukeNewGameCustomSubMenu> _ngcsm("Duke.NewGameCustomSubMenu");
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static TMenuClassDescriptor<Duke::DDukeImageScrollerMenu> _ism("Duke.ImageScrollerMenu");
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static TMenuClassDescriptor<Duke::DukeMainMenu> _mm("EDuke.MainMenu");
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static TMenuClassDescriptor<Duke::DukeListMenu> _lm("EDuke.ListMenu");
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static TMenuClassDescriptor<Duke::DukeNewGameCustomSubMenu> _ngcsm("EDuke.NewGameCustomSubMenu");
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static TMenuClassDescriptor<Duke::DDukeImageScrollerMenu> _ism("EDuke.ImageScrollerMenu");
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void RegisterDukeMenus()
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{
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@ -215,7 +215,7 @@ static inline int32_t G_DefaultActorHealthForTile(int const tileNum)
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struct GameInterface : ::GameInterface
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{
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const char* Name() override { return "Duke"; }
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const char* Name() override { return "EDuke"; }
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int app_main() override;
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void UpdateScreenSize() override;
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void FreeGameData() override;
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@ -194,7 +194,7 @@ enum GameFunction_t
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struct GameInterface : ::GameInterface
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{
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const char* Name() override { return "Redneck"; }
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const char* Name() override { return "Duke"; }
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int app_main() override;
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void UpdateScreenSize() override;
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void FreeGameData() override;
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