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Fix reading the GOG and Steam paths for Win64 builds.
git-svn-id: https://svn.eduke32.com/eduke32@3671 1a8010ca-5511-0410-912e-c29ae57300e0
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parent
33ab42e7b4
commit
670ede9f60
1 changed files with 31 additions and 21 deletions
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@ -12,7 +12,11 @@
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#ifdef _WIN32
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# include "winbits.h"
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#include <shlwapi.h>
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# include <shlwapi.h>
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# include <winnt.h>
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# ifndef KEY_WOW64_32KEY
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# define KEY_WOW64_32KEY 0x0200
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# endif
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#endif
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#include "common.h"
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@ -226,18 +230,22 @@ const char * G_GetInstallPath(int32_t insttype)
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static int32_t success[NUMINSTPATHS] = { -1, -1 };
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int32_t siz = BMAX_PATH;
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// this still needs to be fixed for win64 builds
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if (success[insttype] == -1)
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{
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switch (insttype)
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{
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case INSTPATH_STEAM:
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success[insttype] = SHGetValueA(HKEY_LOCAL_MACHINE, "SOFTWARE\\Microsoft\\Windows\\CurrentVersion\\Uninstall\\Steam App 225140", "InstallLocation", NULL, spath[insttype], (LPDWORD)&siz);
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break;
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case INSTPATH_GOG:
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success[insttype] = SHGetValueA(HKEY_LOCAL_MACHINE, "SOFTWARE\\GOG.com\\GOGDUKE3D", "PATH", NULL, spath[insttype], (LPDWORD)&siz);
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break;
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}
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HKEY HKLM32;
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LONG keygood = RegOpenKeyEx(HKEY_LOCAL_MACHINE, NULL, 0, KEY_READ | KEY_WOW64_32KEY, &HKLM32);
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// KEY_WOW64_32KEY gets us around Wow6432Node on 64-bit builds
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if (keygood == ERROR_SUCCESS)
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switch (insttype)
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{
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case INSTPATH_STEAM:
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success[insttype] = SHGetValueA(HKLM32, "SOFTWARE\\Microsoft\\Windows\\CurrentVersion\\Uninstall\\Steam App 225140", "InstallLocation", NULL, spath[insttype], (LPDWORD)&siz);
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break;
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case INSTPATH_GOG:
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success[insttype] = SHGetValueA(HKLM32, "SOFTWARE\\GOG.com\\GOGDUKE3D", "PATH", NULL, spath[insttype], (LPDWORD)&siz);
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break;
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}
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}
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if (success[insttype] == ERROR_SUCCESS)
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@ -260,18 +268,19 @@ void G_AddSearchPaths(void)
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#elif defined (_WIN32)
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// detect Steam and GOG versions of Duke3D
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char buf[BMAX_PATH];
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const char* instpath;
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if (G_GetInstallPath(INSTPATH_STEAM))
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if ((instpath = G_GetInstallPath(INSTPATH_STEAM)))
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{
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Bsprintf(buf, "%s/gameroot", G_GetInstallPath(INSTPATH_STEAM));
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Bsprintf(buf, "%s/gameroot", instpath);
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addsearchpath(buf);
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Bsprintf(buf, "%s/gameroot/addons", G_GetInstallPath(INSTPATH_STEAM));
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Bsprintf(buf, "%s/gameroot/addons", instpath);
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addsearchpath(buf);
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}
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if (G_GetInstallPath(INSTPATH_GOG))
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addsearchpath(G_GetInstallPath(INSTPATH_GOG));
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if ((instpath = G_GetInstallPath(INSTPATH_GOG)))
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addsearchpath(instpath);
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#endif
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}
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@ -279,18 +288,19 @@ void G_CleanupSearchPaths(void)
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{
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#ifdef _WIN32
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char buf[BMAX_PATH];
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const char* instpath;
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if (G_GetInstallPath(INSTPATH_STEAM))
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if ((instpath = G_GetInstallPath(INSTPATH_STEAM)))
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{
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Bsprintf(buf, "%s/gameroot", G_GetInstallPath(INSTPATH_STEAM));
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Bsprintf(buf, "%s/gameroot", instpath);
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removesearchpath(buf);
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Bsprintf(buf, "%s/gameroot/addons", G_GetInstallPath(INSTPATH_STEAM));
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Bsprintf(buf, "%s/gameroot/addons", instpath);
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removesearchpath(buf);
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}
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if (G_GetInstallPath(INSTPATH_GOG))
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removesearchpath(G_GetInstallPath(INSTPATH_GOG));
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if ((instpath = G_GetInstallPath(INSTPATH_GOG)))
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removesearchpath(instpath);
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#endif
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}
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