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Fix non-TROR build and add a warning that such a build is only useful for
debugging, i.e. savegames and the like will break. git-svn-id: https://svn.eduke32.com/eduke32@2204 1a8010ca-5511-0410-912e-c29ae57300e0
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e1a10b2d57
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3 changed files with 19 additions and 8 deletions
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@ -1867,8 +1867,9 @@ static void duplicate_selected_sectors(void)
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if (miny+dy <= -editorgridextent) dy*=-1;
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onumsectors = numsectors;
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#ifdef YAX_ENABLE
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onumyaxbunches = numyaxbunches;
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#endif
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// restore! this will not fail.
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restore_highlighted_map(&mapinfo, 1);
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@ -255,6 +255,10 @@ void yax_updategrays(int32_t posze)
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}
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#if !defined YAX_ENABLE
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# warning Non-TROR builds are supported only for debugging. Expect savegame breakage etc...
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#endif
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#ifdef YAX_ENABLE
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// all references to floor/ceiling bunchnums should be through the
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// get/set functions!
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@ -8008,6 +8012,7 @@ void drawrooms(int32_t daposx, int32_t daposy, int32_t daposz,
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# ifdef POLYMER
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if (rendmode == 4)
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{
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# ifdef YAX_ENABLE
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// BEGIN TWEAK ceiling/floor fake 'TROR' pics
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if (editstatus && showinvisibility)
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{
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@ -8017,7 +8022,7 @@ void drawrooms(int32_t daposx, int32_t daposy, int32_t daposz,
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yax_tweakpicnums(i, YAX_FLOOR, 0);
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}
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}
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# endif
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polymer_glinit();
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polymer_drawrooms(daposx, daposy, daposz, daang, dahoriz, dacursectnum);
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bglDisable(GL_CULL_FACE);
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@ -8494,7 +8499,7 @@ killsprite:
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#ifdef POLYMER
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if (rendmode == 4) {
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polymer_drawmasks();
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# ifdef YAX_ENABLE
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// END TWEAK ceiling/floor fake 'TROR' pics
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if (editstatus && showinvisibility)
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{
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@ -8504,6 +8509,7 @@ killsprite:
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yax_tweakpicnums(i, YAX_FLOOR, 1);
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}
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}
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# endif
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}
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#endif
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@ -10757,7 +10763,9 @@ restart_grand:
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#endif
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if ((x1 == x2) && (y1 == y2)) return(sect1 == sect2);
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#ifdef YAX_ENABLE
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pendingsectnum = -1;
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#endif
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x21 = x2-x1; y21 = y2-y1; z21 = z2-z1;
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sectbitmap[sect1>>3] |= (1<<(sect1&7));
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@ -10782,9 +10790,9 @@ restart_grand:
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t = y31*x34-x31*y34;
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if ((unsigned)t >= (unsigned)bot)
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{
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#ifdef YAX_ENABLE
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if (t >= bot)
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{
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#ifdef YAX_ENABLE
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int32_t cf, frac, ns;
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for (cf=0; cf<2; cf++)
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{
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@ -1734,7 +1734,7 @@ static void polymer_displayrooms(int16_t dacursectnum)
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polymer_drawwall(sectorqueue[front], sec->wallptr + i);
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}
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while (--i >= 0);
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#ifdef YAX_ENABLE
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// queue ROR neighbors
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if ((sec->floorstat & 1024) &&
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(bunchnum = yax_getbunch(sectorqueue[front], YAX_FLOOR)) >= 0) {
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@ -1763,7 +1763,7 @@ static void polymer_displayrooms(int16_t dacursectnum)
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}
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}
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}
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#endif
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i = sec->wallnum-1;
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do
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{
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@ -5354,6 +5354,7 @@ static inline void polymer_culllight(int16_t lighti)
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checkror = TRUE;
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}
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#ifdef YAX_ENABLE
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// queue ROR neighbors
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if (checkror && (sec->floorstat & 1024) &&
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(bunchnum = yax_getbunch(sectorqueue[front], YAX_FLOOR)) >= 0) {
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@ -5368,7 +5369,7 @@ static inline void polymer_culllight(int16_t lighti)
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}
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}
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}
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#endif
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checkror = FALSE;
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zdiff = light->z - s->ceilingz;
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@ -5386,6 +5387,7 @@ static inline void polymer_culllight(int16_t lighti)
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checkror = TRUE;
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}
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#ifdef YAX_ENABLE
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// queue ROR neighbors
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if (checkror && (sec->ceilingstat & 1024) &&
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(bunchnum = yax_getbunch(sectorqueue[front], YAX_CEILING)) >= 0) {
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@ -5400,7 +5402,7 @@ static inline void polymer_culllight(int16_t lighti)
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}
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}
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}
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#endif
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i = 0;
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while (i < sec->wallnum)
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{
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