From 65fc6dd3c72e43b3607987948230fe2a7d8b5de1 Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Fri, 23 Oct 2020 20:16:57 +0200 Subject: [PATCH] - parse - part 2. --- source/games/duke/src/gameexec.cpp | 46 +++++++++++++++--------------- 1 file changed, 23 insertions(+), 23 deletions(-) diff --git a/source/games/duke/src/gameexec.cpp b/source/games/duke/src/gameexec.cpp index aedbc5298..ad14fa4b7 100644 --- a/source/games/duke/src/gameexec.cpp +++ b/source/games/duke/src/gameexec.cpp @@ -1663,8 +1663,8 @@ int ParseState::parse(void) insptr++; break; case concmd_motoloopsnd: - if (!S_CheckSoundPlaying(g_i, 411)) - S_PlayActorSound(411, g_i, CHAN_VOICE); + if (!S_CheckActorSoundPlaying(g_ac, 411)) + S_PlayActorSound(411, g_ac, CHAN_VOICE); insptr++; break; case concmd_ifgotweaponce: @@ -1678,12 +1678,12 @@ int ParseState::parse(void) if (ps[g_p].weaprecs[j] == g_sp->picnum) break; - parseifelse(j < ps[g_p].weapreccnt&& g_sp->owner == g_i); + parseifelse(j < ps[g_p].weapreccnt&& g_ac->GetOwner() == g_ac); } else if (ps[g_p].weapreccnt < 16) { ps[g_p].weaprecs[ps[g_p].weapreccnt++] = g_sp->picnum; - parseifelse(g_sp->owner == g_i); + parseifelse(g_ac->GetOwner() == g_ac); } } else parseifelse(0); @@ -1695,14 +1695,14 @@ int ParseState::parse(void) else { // Copied from DukeGDX. - if (g_sp->picnum == TILE_EGG && hittype[g_i].temp_data[5] == TILE_EGG + 2 && g_sp->pal == 1) + if (g_sp->picnum == TILE_EGG && g_ac->temp_data[5] == TILE_EGG + 2 && g_sp->pal == 1) { ps[connecthead].max_actors_killed++; //revive the egg - hittype[g_i].temp_data[5] = 0; + g_ac->temp_data[5] = 0; } - g_sp->pal = hittype[g_i].tempang; + g_sp->pal = g_ac->tempang; } - hittype[g_i].tempang = 0; + g_ac->tempang = 0; break; case concmd_tossweapon: insptr++; @@ -1713,8 +1713,8 @@ int ParseState::parse(void) break; case concmd_mikesnd: insptr++; - if (!S_CheckSoundPlaying(g_i, g_sp->yvel)) - S_PlayActorSound(g_sp->yvel, g_i, CHAN_VOICE); + if (!S_CheckActorSoundPlaying(g_ac, g_sp->yvel)) + S_PlayActorSound(g_sp->yvel, g_ac, CHAN_VOICE); break; case concmd_pkick: insptr++; @@ -1740,7 +1740,7 @@ int ParseState::parse(void) insptr++; - if ((g_sp->picnum == TILE_APLAYER && g_sp->yrepeat < 36) || *insptr < g_sp->yrepeat || ((g_sp->yrepeat * (tilesiz[g_sp->picnum].y + 8)) << 2) < (hittype[g_i].floorz - hittype[g_i].ceilingz)) + if ((g_sp->picnum == TILE_APLAYER && g_sp->yrepeat < 36) || *insptr < g_sp->yrepeat || ((g_sp->yrepeat * (tilesiz[g_sp->picnum].y + 8)) << 2) < (g_ac->floorz - g_ac->ceilingz)) { j = ((*insptr) - g_sp->yrepeat) << 1; if (abs(j)) g_sp->yrepeat += ksgn(j); @@ -1758,7 +1758,7 @@ int ParseState::parse(void) break; case concmd_shoot: insptr++; - fi.shoot(g_i, (short)*insptr); + fi.shoot(g_ac->GetIndex(), (short)*insptr); insptr++; break; case concmd_ifsoundid: @@ -1774,28 +1774,28 @@ int ParseState::parse(void) break; case concmd_soundtag: insptr++; - S_PlayActorSound(ambientlotag[g_sp->ang], g_i); + S_PlayActorSound(ambientlotag[g_sp->ang], g_ac); break; case concmd_soundtagonce: insptr++; - if (!S_CheckSoundPlaying(g_i, ambientlotag[g_sp->ang])) - S_PlayActorSound(ambientlotag[g_sp->ang], g_i); + if (!S_CheckActorSoundPlaying(g_ac, ambientlotag[g_sp->ang])) + S_PlayActorSound(ambientlotag[g_sp->ang], g_ac); break; case concmd_soundonce: insptr++; - if (!S_CheckSoundPlaying(g_i, *insptr++)) - S_PlayActorSound(*(insptr - 1), g_i); + if (!S_CheckSoundPlaying(*insptr++)) + S_PlayActorSound(*(insptr - 1), g_ac); break; case concmd_stopsound: insptr++; - if (S_CheckSoundPlaying(g_i, *insptr)) + if (S_CheckSoundPlaying(*insptr)) S_StopSound((int)*insptr); insptr++; break; case concmd_globalsound: insptr++; if (g_p == screenpeek || ud.coop == 1) - S_PlayActorSound((int)*insptr, ps[screenpeek].i); + S_PlayActorSound((int)*insptr, ps[screenpeek].GetActor()); insptr++; break; case concmd_smackbubba: @@ -1820,7 +1820,7 @@ int ParseState::parse(void) break; case concmd_sound: insptr++; - S_PlayActorSound((short) *insptr,g_i); + S_PlayActorSound((short) *insptr,g_ac); insptr++; break; case concmd_tip: @@ -1829,10 +1829,10 @@ int ParseState::parse(void) break; case concmd_iftipcow: case concmd_ifhittruck: // both have the same code. - if (hittype[g_i].spriteextra == 1) // + if (g_ac->spriteextra == 1) // { j = 1; - hittype[g_i].spriteextra++; + g_ac->spriteextra++; } else j = 0; @@ -1881,7 +1881,7 @@ int ParseState::parse(void) break; case concmd_sleeptime: insptr++; - hittype[g_i].timetosleep = (short)*insptr; + g_ac->timetosleep = (short)*insptr; insptr++; break; case concmd_paper: