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https://github.com/ZDoom/raze-gles.git
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- parse - part 2.
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parent
8bdeb66dcb
commit
65fc6dd3c7
1 changed files with 23 additions and 23 deletions
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@ -1663,8 +1663,8 @@ int ParseState::parse(void)
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insptr++;
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break;
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case concmd_motoloopsnd:
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if (!S_CheckSoundPlaying(g_i, 411))
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S_PlayActorSound(411, g_i, CHAN_VOICE);
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if (!S_CheckActorSoundPlaying(g_ac, 411))
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S_PlayActorSound(411, g_ac, CHAN_VOICE);
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insptr++;
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break;
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case concmd_ifgotweaponce:
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@ -1678,12 +1678,12 @@ int ParseState::parse(void)
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if (ps[g_p].weaprecs[j] == g_sp->picnum)
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break;
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parseifelse(j < ps[g_p].weapreccnt&& g_sp->owner == g_i);
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parseifelse(j < ps[g_p].weapreccnt&& g_ac->GetOwner() == g_ac);
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}
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else if (ps[g_p].weapreccnt < 16)
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{
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ps[g_p].weaprecs[ps[g_p].weapreccnt++] = g_sp->picnum;
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parseifelse(g_sp->owner == g_i);
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parseifelse(g_ac->GetOwner() == g_ac);
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}
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}
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else parseifelse(0);
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@ -1695,14 +1695,14 @@ int ParseState::parse(void)
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else
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{
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// Copied from DukeGDX.
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if (g_sp->picnum == TILE_EGG && hittype[g_i].temp_data[5] == TILE_EGG + 2 && g_sp->pal == 1)
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if (g_sp->picnum == TILE_EGG && g_ac->temp_data[5] == TILE_EGG + 2 && g_sp->pal == 1)
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{
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ps[connecthead].max_actors_killed++; //revive the egg
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hittype[g_i].temp_data[5] = 0;
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g_ac->temp_data[5] = 0;
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}
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g_sp->pal = hittype[g_i].tempang;
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g_sp->pal = g_ac->tempang;
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}
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hittype[g_i].tempang = 0;
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g_ac->tempang = 0;
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break;
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case concmd_tossweapon:
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insptr++;
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@ -1713,8 +1713,8 @@ int ParseState::parse(void)
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break;
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case concmd_mikesnd:
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insptr++;
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if (!S_CheckSoundPlaying(g_i, g_sp->yvel))
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S_PlayActorSound(g_sp->yvel, g_i, CHAN_VOICE);
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if (!S_CheckActorSoundPlaying(g_ac, g_sp->yvel))
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S_PlayActorSound(g_sp->yvel, g_ac, CHAN_VOICE);
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break;
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case concmd_pkick:
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insptr++;
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@ -1740,7 +1740,7 @@ int ParseState::parse(void)
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insptr++;
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if ((g_sp->picnum == TILE_APLAYER && g_sp->yrepeat < 36) || *insptr < g_sp->yrepeat || ((g_sp->yrepeat * (tilesiz[g_sp->picnum].y + 8)) << 2) < (hittype[g_i].floorz - hittype[g_i].ceilingz))
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if ((g_sp->picnum == TILE_APLAYER && g_sp->yrepeat < 36) || *insptr < g_sp->yrepeat || ((g_sp->yrepeat * (tilesiz[g_sp->picnum].y + 8)) << 2) < (g_ac->floorz - g_ac->ceilingz))
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{
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j = ((*insptr) - g_sp->yrepeat) << 1;
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if (abs(j)) g_sp->yrepeat += ksgn(j);
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@ -1758,7 +1758,7 @@ int ParseState::parse(void)
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break;
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case concmd_shoot:
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insptr++;
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fi.shoot(g_i, (short)*insptr);
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fi.shoot(g_ac->GetIndex(), (short)*insptr);
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insptr++;
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break;
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case concmd_ifsoundid:
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@ -1774,28 +1774,28 @@ int ParseState::parse(void)
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break;
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case concmd_soundtag:
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insptr++;
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S_PlayActorSound(ambientlotag[g_sp->ang], g_i);
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S_PlayActorSound(ambientlotag[g_sp->ang], g_ac);
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break;
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case concmd_soundtagonce:
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insptr++;
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if (!S_CheckSoundPlaying(g_i, ambientlotag[g_sp->ang]))
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S_PlayActorSound(ambientlotag[g_sp->ang], g_i);
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if (!S_CheckActorSoundPlaying(g_ac, ambientlotag[g_sp->ang]))
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S_PlayActorSound(ambientlotag[g_sp->ang], g_ac);
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break;
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case concmd_soundonce:
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insptr++;
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if (!S_CheckSoundPlaying(g_i, *insptr++))
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S_PlayActorSound(*(insptr - 1), g_i);
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if (!S_CheckSoundPlaying(*insptr++))
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S_PlayActorSound(*(insptr - 1), g_ac);
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break;
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case concmd_stopsound:
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insptr++;
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if (S_CheckSoundPlaying(g_i, *insptr))
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if (S_CheckSoundPlaying(*insptr))
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S_StopSound((int)*insptr);
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insptr++;
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break;
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case concmd_globalsound:
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insptr++;
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if (g_p == screenpeek || ud.coop == 1)
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S_PlayActorSound((int)*insptr, ps[screenpeek].i);
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S_PlayActorSound((int)*insptr, ps[screenpeek].GetActor());
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insptr++;
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break;
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case concmd_smackbubba:
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@ -1820,7 +1820,7 @@ int ParseState::parse(void)
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break;
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case concmd_sound:
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insptr++;
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S_PlayActorSound((short) *insptr,g_i);
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S_PlayActorSound((short) *insptr,g_ac);
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insptr++;
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break;
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case concmd_tip:
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@ -1829,10 +1829,10 @@ int ParseState::parse(void)
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break;
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case concmd_iftipcow:
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case concmd_ifhittruck: // both have the same code.
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if (hittype[g_i].spriteextra == 1) //
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if (g_ac->spriteextra == 1) //
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{
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j = 1;
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hittype[g_i].spriteextra++;
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g_ac->spriteextra++;
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}
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else
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j = 0;
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@ -1881,7 +1881,7 @@ int ParseState::parse(void)
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break;
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case concmd_sleeptime:
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insptr++;
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hittype[g_i].timetosleep = (short)*insptr;
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g_ac->timetosleep = (short)*insptr;
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insptr++;
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break;
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case concmd_paper:
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