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Fix negative array access in premap.c
git-svn-id: https://svn.eduke32.com/eduke32@2172 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 25 additions and 21 deletions
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@ -1331,34 +1331,38 @@ static inline void prelevel(char g)
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{
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switchpicnum = W_FORCEFIELD;
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}
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switch (DynamicTileMap[switchpicnum])
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if (switchpicnum >= 0)
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{
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case FANSHADOW__STATIC:
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case FANSPRITE__STATIC:
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wall->cstat |= 65;
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animwall[g_numAnimWalls].wallnum = i;
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g_numAnimWalls++;
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break;
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switch (DynamicTileMap[switchpicnum])
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{
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case FANSHADOW__STATIC:
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case FANSPRITE__STATIC:
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wall->cstat |= 65;
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animwall[g_numAnimWalls].wallnum = i;
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g_numAnimWalls++;
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break;
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case W_FORCEFIELD__STATIC:
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if (wal->overpicnum==W_FORCEFIELD__STATIC)
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for (j=0; j<3; j++)
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tloadtile(W_FORCEFIELD+j, 0);
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if (wal->shade > 31)
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wal->cstat = 0;
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else wal->cstat |= 85+256;
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case W_FORCEFIELD__STATIC:
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if (wal->overpicnum==W_FORCEFIELD__STATIC)
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for (j=0; j<3; j++)
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tloadtile(W_FORCEFIELD+j, 0);
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if (wal->shade > 31)
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wal->cstat = 0;
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else wal->cstat |= 85+256;
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if (wal->lotag && wal->nextwall >= 0)
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wall[wal->nextwall].lotag =
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wal->lotag;
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if (wal->lotag && wal->nextwall >= 0)
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wall[wal->nextwall].lotag =
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wal->lotag;
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case BIGFORCE__STATIC:
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case BIGFORCE__STATIC:
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animwall[g_numAnimWalls].wallnum = i;
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g_numAnimWalls++;
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animwall[g_numAnimWalls].wallnum = i;
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g_numAnimWalls++;
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continue;
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continue;
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}
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}
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wal->extra = -1;
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