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Improve player view recentering
git-svn-id: https://svn.eduke32.com/eduke32@8552 1a8010ca-5511-0410-912e-c29ae57300e0
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3b43bba32f
commit
659ebf82d8
1 changed files with 6 additions and 6 deletions
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@ -3162,12 +3162,12 @@ void P_GetInput(int const playerNum)
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}
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else if (pPlayer->return_to_center > 0 || g_horizRecenter)
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{
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pPlayer->q16horiz += fix16_from_float(scaleAdjustmentToInterval(fix16_to_float(F16(33) - fix16_div(pPlayer->q16horiz, F16(3)))));
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pPlayer->q16horiz += fix16_from_float(scaleAdjustmentToInterval(fix16_to_float(F16(66.666) - fix16_div(pPlayer->q16horiz, F16(1.5)))));
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if (pPlayer->q16horiz >= F16(99.9) && pPlayer->q16horiz <= F16(100.1))
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if ((!pPlayer->return_to_center && g_horizRecenter) || (pPlayer->q16horiz >= F16(99.9) && pPlayer->q16horiz <= F16(100.1)))
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{
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pPlayer->q16horiz = F16(100);
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g_horizRecenter = 0;
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g_horizRecenter = false;
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}
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if (pPlayer->q16horizoff >= F16(-0.1) && pPlayer->q16horizoff <= F16(0.1))
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@ -5517,10 +5517,7 @@ RECHECK:
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}
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if (pPlayer->return_to_center > 0)
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{
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pPlayer->return_to_center--;
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g_horizRecenter = true;
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}
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if (TEST_SYNC_KEY(playerBits, SK_CENTER_VIEW) || pPlayer->hard_landing)
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if (VM_OnEvent(EVENT_RETURNTOCENTER, pPlayer->i,playerNum) == 0)
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@ -5531,6 +5528,7 @@ RECHECK:
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if (VM_OnEvent(EVENT_LOOKUP,pPlayer->i,playerNum) == 0)
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{
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pPlayer->return_to_center = 9;
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g_horizRecenter = true;
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g_horizAngleAdjust = float(12<<(int)(TEST_SYNC_KEY(playerBits, SK_RUN)));
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}
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}
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@ -5540,6 +5538,7 @@ RECHECK:
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if (VM_OnEvent(EVENT_LOOKDOWN,pPlayer->i,playerNum) == 0)
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{
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pPlayer->return_to_center = 9;
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g_horizRecenter = true;
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g_horizAngleAdjust = -float(12<<(int)(TEST_SYNC_KEY(playerBits, SK_RUN)));
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}
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}
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@ -5594,6 +5593,7 @@ RECHECK:
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if (!FURY && pPlayer->knee_incs > 0)
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{
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g_horizSkew = F16(-48);
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g_horizRecenter = true;
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pPlayer->return_to_center = 9;
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if (++pPlayer->knee_incs > 15)
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