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0.6.0
- fixed compilation.
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parent
3c3ea281f0
commit
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3 changed files with 8 additions and 10 deletions
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@ -41,16 +41,16 @@ const char *GetVersionString();
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/** Lots of different version numbers **/
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/** Lots of different version numbers **/
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#define VERSIONSTR "0.5.1 alpha"
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#define VERSIONSTR "0.6.0 alpha"
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// The version as seen in the Windows resource
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// The version as seen in the Windows resource
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#define RC_FILEVERSION 0,5,1,0
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#define RC_FILEVERSION 0,6,0,0
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#define RC_PRODUCTVERSION 0,5,1,0
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#define RC_PRODUCTVERSION 0,6,0,0
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#define RC_PRODUCTVERSION2 VERSIONSTR
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#define RC_PRODUCTVERSION2 VERSIONSTR
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// These are for content versioning.
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// These are for content versioning.
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#define VER_MAJOR 0
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#define VER_MAJOR 0
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#define VER_MINOR 5
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#define VER_MINOR 6
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#define VER_REVISION 1
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#define VER_REVISION 0
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// More stuff that needs to be different for derivatives.
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// More stuff that needs to be different for derivatives.
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#define GAMENAME "Raze"
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#define GAMENAME "Raze"
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@ -66,13 +66,13 @@ const char *GetVersionString();
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#define SAVESIG_SW GAMENAME ".ShadowWarrior"
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#define SAVESIG_SW GAMENAME ".ShadowWarrior"
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#define SAVESIG_PS GAMENAME ".Exhumed"
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#define SAVESIG_PS GAMENAME ".Exhumed"
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#define MINSAVEVER_DN3D 6
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#define MINSAVEVER_DN3D 7
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#define MINSAVEVER_BLD 6
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#define MINSAVEVER_BLD 6
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#define MINSAVEVER_RR 6
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#define MINSAVEVER_RR 6
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#define MINSAVEVER_SW 6
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#define MINSAVEVER_SW 6
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#define MINSAVEVER_PS 6
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#define MINSAVEVER_PS 6
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#define SAVEVER_DN3D 6
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#define SAVEVER_DN3D 7
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#define SAVEVER_BLD 6
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#define SAVEVER_BLD 6
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#define SAVEVER_RR 6
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#define SAVEVER_RR 6
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#define SAVEVER_SW 6
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#define SAVEVER_SW 6
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@ -5163,7 +5163,7 @@ static void G_Cleanup(void)
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#if !defined LUNATIC
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#if !defined LUNATIC
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if (label != (char *)&sprite[0]) Xfree(label);
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if (label != (char *)&sprite[0]) Xfree(label);
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if (labelcode != (int32_t *)§or[0]) Xfree(labelcode);
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if (labelcode != (int32_t *)§or[0]) Xfree(labelcode);
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if (labeltype != (int32_t*)&wall[0]) Xfree(labeltype);
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if (labeltype != (uint8_t*)&wall[0]) Xfree(labeltype);
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Xfree(apScript);
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Xfree(apScript);
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Xfree(bitptr);
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Xfree(bitptr);
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@ -1374,7 +1374,5 @@ void G_InitDynamicTiles(void)
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WeaponPickupSprites[10] = HEAVYHBOMB;
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WeaponPickupSprites[10] = HEAVYHBOMB;
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WeaponPickupSprites[11] = SHRINKERSPRITE;
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WeaponPickupSprites[11] = SHRINKERSPRITE;
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WeaponPickupSprites[12] = FLAMETHROWERSPRITE;
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WeaponPickupSprites[12] = FLAMETHROWERSPRITE;
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#endif
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}
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}
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END_DUKE_NS
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END_DUKE_NS
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