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When X- or Y-flipping a selection of highlighted sectors, also handle setting
the nextwall pointers correctly; Add some 'asksave=1' and 'make old-nextwalls invalid'. git-svn-id: https://svn.eduke32.com/eduke32@2048 1a8010ca-5511-0410-912e-c29ae57300e0
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parent
2603acd340
commit
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2 changed files with 43 additions and 6 deletions
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@ -2989,6 +2989,9 @@ void overheadeditor(void)
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for (j=startwall; j<=endwall; j++)
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{
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// NEXTWALL tweak: keep nextsector!
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wall[j].nextwall = -1;
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//fix position of walls
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if (about_x)
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{
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@ -3062,6 +3065,16 @@ void overheadeditor(void)
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}
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}
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mkonwinvalid();
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// NEXTWALL tweak: finally, construct the nextwalls for the new arrangement!
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for (i=0; i<highlightsectorcnt; i++)
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{
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for (WALLS_OF_SECTOR(i, j))
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if (wall[j].nextsector >= 0)
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checksectorpointer(j, i);
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}
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printmessage16("Selected sector(s) flipped");
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asksave = 1;
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}
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@ -4027,6 +4040,8 @@ end_yax: ;
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refextcf>=0 ? "-extended " : "", refsect);
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}
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asksave = 1;
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if (refextcf >= 0)
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{
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yax_update(0);
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@ -5809,6 +5824,7 @@ check_next_sector: ;
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#endif
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printmessage16("Added inner loop to sector %d", k);
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mkonwinvalid();
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asksave = 1;
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}
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}
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else // if connected to at least one other sector
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@ -1644,6 +1644,7 @@ const int16_t *chsecptr_onextwall = NULL;
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int32_t checksectorpointer(int16_t i, int16_t sectnum)
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{
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int32_t startsec, endsec;
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int32_t j, k, startwall, endwall, x1, y1, x2, y2, numnewwalls=0;
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int32_t bestnextwall=-1, bestnextsec=-1, bestwallscore=INT32_MIN;
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int32_t cz[4], fz[4], tmp[2], tmpscore=0;
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@ -1676,6 +1677,19 @@ int32_t checksectorpointer(int16_t i, int16_t sectnum)
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wall[k].nextwall = wall[k].nextsector = -1;
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}
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if ((unsigned)wall[i].nextsector < (unsigned)numsectors && wall[i].nextwall < 0)
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{
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// if we have a nextsector but no nextwall, take this as a hint
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// to search only the walls of that sector
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startsec = wall[i].nextsector;
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endsec = startsec+1;
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}
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else
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{
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startsec = 0;
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endsec = numsectors;
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}
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wall[i].nextsector = wall[i].nextwall = -1;
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if (chsecptr_onextwall && (k=chsecptr_onextwall[i])>=0 && wall[k].nextwall<0)
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@ -1694,7 +1708,7 @@ int32_t checksectorpointer(int16_t i, int16_t sectnum)
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}
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}
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for (j=0; j<numsectors; j++)
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for (j=startsec; j<endsec; j++)
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{
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if (j == sectnum)
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continue;
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@ -1751,8 +1765,9 @@ int32_t checksectorpointer(int16_t i, int16_t sectnum)
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// sectnum -2 means dry run
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if (bestnextwall >= 0 && sectnum!=-2)
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#ifdef YAX_ENABLE
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// be conservative in case if score <=0 (meaning that no wall area is mutually
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// visible) -- it could be that another sector is a better candidate later on
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// for walls with TROR neighbors, be conservative in case if score <=0
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// (meaning that no wall area is mutually visible) -- it could be that
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// another sector is a better candidate later on
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if ((yax_getnextwall(i, 0)<0 && yax_getnextwall(i, 1)<0) || bestwallscore>0)
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#endif
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{
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@ -13776,7 +13791,9 @@ void setfirstwall(int16_t sectnum, int16_t newfirstwall)
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if (dagoalloop > 0)
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{
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j = 0;
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while (loopnumofsector(sectnum,j+startwall) != dagoalloop) j++;
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while (loopnumofsector(sectnum,j+startwall) != dagoalloop)
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j++;
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for (i=0; i<danumwalls; i++)
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{
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k = i+j; if (k >= danumwalls) k -= danumwalls;
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@ -13787,8 +13804,10 @@ void setfirstwall(int16_t sectnum, int16_t newfirstwall)
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wall[startwall+i].point2 -= danumwalls;
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wall[startwall+i].point2 += startwall;
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}
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newfirstwall += danumwalls-j;
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if (newfirstwall >= startwall+danumwalls) newfirstwall -= danumwalls;
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if (newfirstwall >= startwall+danumwalls)
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newfirstwall -= danumwalls;
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}
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for (i=0; i<numwallsofloop; i++)
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@ -13806,7 +13825,9 @@ void setfirstwall(int16_t sectnum, int16_t newfirstwall)
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}
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for (i=startwall; i<endwall; i++)
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if (wall[i].nextwall >= 0) wall[wall[i].nextwall].nextwall = i;
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if (wall[i].nextwall >= 0)
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wall[wall[i].nextwall].nextwall = i;
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#ifdef YAX_ENABLE
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{
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int16_t cb, fb;
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