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https://github.com/ZDoom/raze-gles.git
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- expose the HQ resize options to the menu.
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commit
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1 changed files with 54 additions and 3 deletions
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@ -1022,7 +1022,8 @@ OptionMenu "VideoOptions" protected
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Submenu "$OPTMNU_HUD", "HUDOptions"
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Submenu "$GLMNU_TITLE", "RenderOptions"
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Submenu "$AUTOMAPMNU_TITLE", "AutomapOptions"
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Submenu "$GLMNU_POSTPROCESS", "PostProcessMenu"
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Submenu "$GLMNU_POSTPROCESS", "PostProcessMenu"
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Submenu "$GLTEXMNU_TITLE", "GLTextureGLOptions"
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StaticText ""
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Slider "$DSPLYMNU_GAMMA", "vid_gamma", 0.75, 3.0, 0.05, 2
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@ -1089,6 +1090,37 @@ OptionValue "LookupOrder"
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1, "$OPTVAL_REVERSEFIRST"
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}
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OptionValue "HqResizeModes"
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{
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0, "$OPTVAL_OFF"
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1, "$OPTVAL_SCALENX"
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2, "$OPTVAL_HQNX"
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3, "$OPTVAL_HQNXMMX"
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4, "$OPTVAL_NXBRZ"
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5, "$OPTVAL_OLD_NXBRZ"
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6, "$OPTVAL_NORMALNX"
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}
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OptionValue "HqResizeMultipliers"
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{
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1, "$OPTVAL_OFF"
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2, "2x"
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3, "3x"
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4, "4x"
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5, "5x"
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6, "6x"
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}
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OptionValue "HqResizeModesNoMMX"
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{
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0, "$OPTVAL_OFF"
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1, "$OPTVAL_SCALENX"
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2, "$OPTVAL_HQNX"
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4, "$OPTVAL_NXBRZ"
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5, "$OPTVAL_OLD_NXBRZ"
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6, "$OPTVAL_NORMALNX"
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}
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OptionMenu "PostProcessMenu"
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{
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Title "$GLMNU_POSTPROCESS"
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@ -1104,8 +1136,6 @@ OptionMenu "PostProcessMenu"
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Option "$GLPREFMNU_PALTONEMAPORDER", gl_paltonemap_reverselookup, "LookupOrder"
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}
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OptionMenu "AutomapOptions"
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{
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Title "$AUTOMAPMNU_TITLE"
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@ -1127,6 +1157,27 @@ OptionMenu "AutomapOptions"
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//CVAR(Color, am_ovplayercolor, 0xaaaaaa, CVAR_ARCHIVE)
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}
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OptionMenu "GLTextureGLOptions" protected
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{
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Title "$GLTEXMNU_TITLE"
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ifOption(MMX)
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{
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Option "$GLTEXMNU_HQRESIZE", gl_texture_hqresizemode, "HqResizeModes"
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}
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else
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{
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Option "$GLTEXMNU_HQRESIZE", gl_texture_hqresizemode, "HqResizeModesNoMMX"
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}
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Option "$GLTEXMNU_HQRESIZEMULT", gl_texture_hqresizemult, "HqResizeMultipliers"
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StaticText "!HQRESIZE_WARNING!"
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Option "$GLTEXMNU_RESIZETEX", gl_texture_hqresize_textures, "OnOff"
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Option "$GLTEXMNU_RESIZESPR", gl_texture_hqresize_sprites, "OnOff"
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Option "$GLTEXMNU_RESIZEFNT", gl_texture_hqresize_fonts, "OnOff"
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Option "$GLTEXMNU_RESIZESKN", gl_texture_hqresize_skins, "OnOff"
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Option "$GLTEXMNU_PRECACHETEX", gl_precache, "YesNo"
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}
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//-------------------------------------------------------------------------------------------
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//
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// HUD options
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