diff --git a/source/blood/src/player.cpp b/source/blood/src/player.cpp index 6d0fd2781..6ebadac23 100644 --- a/source/blood/src/player.cpp +++ b/source/blood/src/player.cpp @@ -1364,7 +1364,7 @@ void ProcessInput(PLAYER *pPlayer) } pPlayer->deathTime += 4; if (!bSeqStat) - playerAddHoriz(&pPlayer->q16horiz, &pPlayer->horizAdjust, FixedToFloat(mulscale16(0x8000-(Cos(ClipHigh(pPlayer->deathTime<<3, 1024))>>15), IntToFixed(120)) - pPlayer->q16horiz)); + playerAddHoriz(&pPlayer->q16horiz, &pPlayer->horizAdjust, FixedToFloat(mulscale16(0x8000-(Cos(ClipHigh(pPlayer->deathTime<<3, 1024))>>15), gi->playerHorizMax()) - pPlayer->q16horiz)); if (pPlayer->curWeapon) pInput->setNewWeapon(pPlayer->curWeapon); if (pInput->actions & SB_OPEN)