diff --git a/source/games/sw/src/weapon.h b/source/games/sw/src/weapon.h index 0d096ddb6..d58f57872 100644 --- a/source/games/sw/src/weapon.h +++ b/source/games/sw/src/weapon.h @@ -90,7 +90,6 @@ const char *DeathString(short SpriteNum); // // Damage Amounts defined in damage.h // -extern DAMAGE_DATA DamageData[]; // Damage Times - takes damage after this many tics #define DAMAGE_BLADE_TIME (10) diff --git a/wadsrc/static/filter/shadowwarrior/engine/SWCustom.txt b/wadsrc/static/filter/shadowwarrior/engine/SWCustom.txt index 1241f473f..dc8e78abc 100644 --- a/wadsrc/static/filter/shadowwarrior/engine/SWCustom.txt +++ b/wadsrc/static/filter/shadowwarrior/engine/SWCustom.txt @@ -351,7 +351,7 @@ weapon 3 maxammo 99 mindamage 5 maxdamage 10 - pickup 9 + pickup -1 weaponpickup 9 } weapon 4 @@ -361,7 +361,7 @@ weapon 4 maxammo 20 mindamage 5 maxdamage 10 - pickup 5 + pickup -1 weaponpickup 5 } weapon 5 @@ -401,8 +401,8 @@ weapon 8 maxammo 50 mindamage 15 maxdamage 30 - pickup 6 - weaponpickup 8 + pickup 8 + weaponpickup 6 } weapon 9 { @@ -421,8 +421,8 @@ weapon 10 maxammo 52 mindamage 4 maxdamage 4 - pickup 8 - weaponpickup 24 + pickup 24 + weaponpickup 8 } weapon 11 { @@ -431,7 +431,7 @@ weapon 11 maxammo 80 mindamage 10 maxdamage 25 - pickup 30 + pickup 60 weaponpickup 30 } weapon 12 @@ -441,7 +441,7 @@ weapon 12 maxammo 5 mindamage 75 maxdamage 100 - pickup 1 + pickup 6 weaponpickup 1 } fortune