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Update credits in menus.c with people from the Credits wiki page. Also, fix the text and order of other entries.
git-svn-id: https://svn.eduke32.com/eduke32@2522 1a8010ca-5511-0410-912e-c29ae57300e0
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@ -1907,24 +1907,27 @@ cheat_for_port_credits:
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"Thanks to the following people for their contributions:",
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"Thanks to the following people for their contributions:",
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" ",
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" ",
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"Adam Fazakerley", // netcode stuff
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"Adam Fazakerley", // netcode stuff
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"Alan Ondra", // testing
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"Charlie Honig", // showview command
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"Charlie Honig", // showview command
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"Dan Gaskill", // testing
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"Dan Gaskill", // testing
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"David Koenig", // Merged a couple of things from duke3d_w32
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"Ed Coolidge", // Mapster32 improvements
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"Ed Coolidge", // Mapster32 improvements
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"Hunter_rus", // tons of shit
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"Ferry Landzaat", // ? (listed on the wiki page)
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"Hunter_rus", // tons of stuff
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"James Bentler", // Mapster32 improvements
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"James Bentler", // Mapster32 improvements
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"Javier Martinez", // EDuke 2.1.1 stuff I think
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"Javier Martinez", // EDuke 2.1.1 stuff I think
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"Jeff Hart", // website graphics
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"Jeff Hart", // website graphics
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"Jonathan Smith", // testing
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"Jonathan Smith", // testing
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"Jose del Castillo", // EDuke 2.1.1 stuff I think
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"Jose del Castillo", // EDuke 2.1.1 stuff I think
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"Lachlan McDonald", // official EDuke32 icon
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"Lachlan McDonald", // official EDuke32 icon
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"Marcus Herbert", // OSX compatibility work
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"Marcus Herbert", // OS X compatibility work
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"Matthew Palmer", // testing and eduke32.com domain
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"Matthew Palmer", // testing and eduke32.com domain
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"Ozkan Sezer", // SDL/GTK version checking improvements
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"Ozkan Sezer", // SDL/GTK version checking improvements
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"Peter Green", // dynamic remapping, custom gametypes
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"Peter Green", // dynamic remapping, custom gametypes
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"Peter Veenstra", // port to 64-bit
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"Peter Veenstra", // port to 64-bit
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"Philipp Kutin", // Mapster32 improvements, TROR, VP8, clipmaps, cleanup, and tons of other stuff
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"Randy Heit", // random snippets of ZDoom here and there
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"Randy Heit", // random snippets of ZDoom here and there
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"Robin Green", // CON array support
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"Robin Green", // CON array support
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"Philipp Kutin", // Mapster32 improvements
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"Ryan Gordon", // icculus.org Duke3D port sound code
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"Ryan Gordon", // icculus.org Duke3D port sound code
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"Stephen Anthony", // early 64-bit porting work
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"Stephen Anthony", // early 64-bit porting work
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" ",
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" ",
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