mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-10 23:02:03 +00:00
Remove WeaponChoice* from eduke32.cfg and transition setting to "wchoice" cvar. This commit also removes an Android hack and changes the order of some of the in-game "F" key handling, just because it bugged me that some of them were out of order.
git-svn-id: https://svn.eduke32.com/eduke32@5065 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
201e353771
commit
61f35b827a
5 changed files with 195 additions and 169 deletions
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@ -142,20 +142,26 @@ static int32_t OSD_CvarModified(const osdcvar_t *cvar)
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return 0;
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}
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switch (cvar->c.type & (CVAR_BOOL|CVAR_INT|CVAR_UINT|CVAR_FLOAT|CVAR_DOUBLE))
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int rv = 0;
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switch (cvar->c.type & (CVAR_BOOL|CVAR_INT|CVAR_UINT|CVAR_FLOAT|CVAR_DOUBLE|CVAR_STRING))
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{
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case CVAR_BOOL:
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case CVAR_INT:
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return (cvar->dval.i != *(int32_t *)cvar->c.vptr);
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rv = (cvar->dval.i != *(int32_t *)cvar->c.vptr); break;
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case CVAR_UINT:
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return (cvar->dval.uint != *(uint32_t *)cvar->c.vptr);
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rv = (cvar->dval.uint != *(uint32_t *)cvar->c.vptr); break;
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case CVAR_FLOAT:
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return (cvar->dval.f != *(float *)cvar->c.vptr);
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rv = (cvar->dval.f != *(float *)cvar->c.vptr); break;
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case CVAR_DOUBLE:
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return (cvar->dval.d != *(double *)cvar->c.vptr);
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rv = (cvar->dval.d != *(double *)cvar->c.vptr); break;
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case CVAR_STRING:
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rv = 1; break;
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default:
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EDUKE32_UNREACHABLE_SECTION(return 0);
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EDUKE32_UNREACHABLE_SECTION(break);
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}
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return rv;
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}
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// color code format is as follows:
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@ -725,17 +725,6 @@ int32_t CONFIG_ReadSetup(void)
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SCRIPT_GetNumber(ud.config.scripthandle, "Misc", "Executions",&ud.executions);
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// weapon choices are defaulted in G_CheckCommandLine, which may override them
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if (!g_forceWeaponChoice)
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for (i=0; i<=FREEZE_WEAPON; i++)
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{
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Bsprintf(buf,"WeaponChoice%d",i);
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dummy = -1;
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SCRIPT_GetNumber(ud.config.scripthandle, "Misc", buf, &dummy);
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if (dummy >= 0 && dummy <= FREEZE_WEAPON)
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g_player[0].wchoice[i] = dummy;
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}
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#ifdef _WIN32
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SCRIPT_GetNumber(ud.config.scripthandle, "Updates", "CheckForUpdates", &ud.config.CheckForUpdates);
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SCRIPT_GetNumber(ud.config.scripthandle, "Updates", "LastUpdateCheck", &ud.config.LastUpdateCheck);
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@ -858,12 +847,6 @@ void CONFIG_WriteSetup(uint32_t flags)
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SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "MaxRefreshFreq", maxrefreshfreq, FALSE, FALSE);
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#endif
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for (dummy=0; dummy<10; dummy++)
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{
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Bsprintf(buf,"WeaponChoice%d",dummy);
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SCRIPT_PutNumber(ud.config.scripthandle, "Misc",buf,g_player[myconnectindex].wchoice[dummy],FALSE,FALSE);
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}
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if (!NAM)
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{
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SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "Out",ud.lockout,FALSE,FALSE);
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@ -875,118 +858,120 @@ void CONFIG_WriteSetup(uint32_t flags)
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SCRIPT_PutNumber(ud.config.scripthandle, "Updates", "LastUpdateCheck", ud.config.LastUpdateCheck, FALSE, FALSE);
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#endif
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for (dummy=0; dummy<MAXMOUSEBUTTONS; dummy++)
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if (ud.config.UseMouse)
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{
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if (CONFIG_FunctionNumToName(ud.config.MouseFunctions[dummy][0]))
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for (dummy=0; dummy<MAXMOUSEBUTTONS; dummy++)
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{
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Bsprintf(buf,"MouseButton%d",dummy);
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SCRIPT_PutString(ud.config.scripthandle,"Controls", buf, CONFIG_FunctionNumToName(ud.config.MouseFunctions[dummy][0]));
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if (CONFIG_FunctionNumToName(ud.config.MouseFunctions[dummy][0]))
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{
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Bsprintf(buf, "MouseButton%d", dummy);
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SCRIPT_PutString(ud.config.scripthandle, "Controls", buf, CONFIG_FunctionNumToName(ud.config.MouseFunctions[dummy][0]));
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}
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if (dummy >= (MAXMOUSEBUTTONS-2)) continue;
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if (CONFIG_FunctionNumToName(ud.config.MouseFunctions[dummy][1]))
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{
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Bsprintf(buf, "MouseButtonClicked%d", dummy);
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SCRIPT_PutString(ud.config.scripthandle, "Controls", buf, CONFIG_FunctionNumToName(ud.config.MouseFunctions[dummy][1]));
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}
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}
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if (dummy >= (MAXMOUSEBUTTONS-2)) continue;
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if (CONFIG_FunctionNumToName(ud.config.MouseFunctions[dummy][1]))
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for (dummy=0; dummy<MAXMOUSEAXES; dummy++)
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{
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Bsprintf(buf,"MouseButtonClicked%d",dummy);
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SCRIPT_PutString(ud.config.scripthandle,"Controls", buf, CONFIG_FunctionNumToName(ud.config.MouseFunctions[dummy][1]));
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if (CONFIG_AnalogNumToName(ud.config.MouseAnalogueAxes[dummy]))
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{
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Bsprintf(buf, "MouseAnalogAxes%d", dummy);
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SCRIPT_PutString(ud.config.scripthandle, "Controls", buf, CONFIG_AnalogNumToName(ud.config.MouseAnalogueAxes[dummy]));
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}
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if (CONFIG_FunctionNumToName(ud.config.MouseDigitalFunctions[dummy][0]))
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{
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Bsprintf(buf, "MouseDigitalAxes%d_0", dummy);
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SCRIPT_PutString(ud.config.scripthandle, "Controls", buf, CONFIG_FunctionNumToName(ud.config.MouseDigitalFunctions[dummy][0]));
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}
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if (CONFIG_FunctionNumToName(ud.config.MouseDigitalFunctions[dummy][1]))
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{
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Bsprintf(buf, "MouseDigitalAxes%d_1", dummy);
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SCRIPT_PutString(ud.config.scripthandle, "Controls", buf, CONFIG_FunctionNumToName(ud.config.MouseDigitalFunctions[dummy][1]));
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}
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if (ud.config.MouseAnalogueScale[dummy] != DEFAULTMOUSEANALOGUESCALE)
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{
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Bsprintf(buf, "MouseAnalogScale%d", dummy);
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SCRIPT_PutNumber(ud.config.scripthandle, "Controls", buf, ud.config.MouseAnalogueScale[dummy], FALSE, FALSE);
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}
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}
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}
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for (dummy=0; dummy<MAXMOUSEAXES; dummy++)
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if (ud.config.UseJoystick)
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{
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if (CONFIG_AnalogNumToName(ud.config.MouseAnalogueAxes[dummy]))
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for (dummy=0; dummy<MAXJOYBUTTONSANDHATS; dummy++)
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{
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Bsprintf(buf,"MouseAnalogAxes%d",dummy);
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SCRIPT_PutString(ud.config.scripthandle, "Controls", buf, CONFIG_AnalogNumToName(ud.config.MouseAnalogueAxes[dummy]));
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}
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if (CONFIG_FunctionNumToName(ud.config.JoystickFunctions[dummy][0]))
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{
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Bsprintf(buf, "JoystickButton%d", dummy);
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SCRIPT_PutString(ud.config.scripthandle, "Controls", buf, CONFIG_FunctionNumToName(ud.config.JoystickFunctions[dummy][0]));
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}
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if (CONFIG_FunctionNumToName(ud.config.MouseDigitalFunctions[dummy][0]))
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{
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Bsprintf(buf,"MouseDigitalAxes%d_0",dummy);
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SCRIPT_PutString(ud.config.scripthandle, "Controls", buf, CONFIG_FunctionNumToName(ud.config.MouseDigitalFunctions[dummy][0]));
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if (CONFIG_FunctionNumToName(ud.config.JoystickFunctions[dummy][1]))
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{
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Bsprintf(buf, "JoystickButtonClicked%d", dummy);
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SCRIPT_PutString(ud.config.scripthandle, "Controls", buf, CONFIG_FunctionNumToName(ud.config.JoystickFunctions[dummy][1]));
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}
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}
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if (CONFIG_FunctionNumToName(ud.config.MouseDigitalFunctions[dummy][1]))
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for (dummy=0; dummy<MAXJOYAXES; dummy++)
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{
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Bsprintf(buf,"MouseDigitalAxes%d_1",dummy);
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SCRIPT_PutString(ud.config.scripthandle, "Controls", buf, CONFIG_FunctionNumToName(ud.config.MouseDigitalFunctions[dummy][1]));
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}
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if (CONFIG_AnalogNumToName(ud.config.JoystickAnalogueAxes[dummy]))
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{
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Bsprintf(buf, "JoystickAnalogAxes%d", dummy);
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SCRIPT_PutString(ud.config.scripthandle, "Controls", buf, CONFIG_AnalogNumToName(ud.config.JoystickAnalogueAxes[dummy]));
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}
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if (ud.config.MouseAnalogueScale[dummy] != DEFAULTMOUSEANALOGUESCALE)
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{
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Bsprintf(buf,"MouseAnalogScale%d",dummy);
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SCRIPT_PutNumber(ud.config.scripthandle, "Controls", buf, ud.config.MouseAnalogueScale[dummy], FALSE, FALSE);
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}
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}
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if (CONFIG_FunctionNumToName(ud.config.JoystickDigitalFunctions[dummy][0]))
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{
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Bsprintf(buf, "JoystickDigitalAxes%d_0", dummy);
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SCRIPT_PutString(ud.config.scripthandle, "Controls", buf, CONFIG_FunctionNumToName(ud.config.JoystickDigitalFunctions[dummy][0]));
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}
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Bsprintf(tempbuf,"%.2f",CONTROL_MouseSensitivity);
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SCRIPT_PutString(ud.config.scripthandle, "Controls","Mouse_Sensitivity",tempbuf);
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if (CONFIG_FunctionNumToName(ud.config.JoystickDigitalFunctions[dummy][1]))
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{
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Bsprintf(buf, "JoystickDigitalAxes%d_1", dummy);
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SCRIPT_PutString(ud.config.scripthandle, "Controls", buf, CONFIG_FunctionNumToName(ud.config.JoystickDigitalFunctions[dummy][1]));
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}
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for (dummy=0; dummy<MAXJOYBUTTONSANDHATS; dummy++)
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{
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if (CONFIG_FunctionNumToName(ud.config.JoystickFunctions[dummy][0]))
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{
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Bsprintf(buf,"JoystickButton%d",dummy);
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SCRIPT_PutString(ud.config.scripthandle,"Controls", buf, CONFIG_FunctionNumToName(ud.config.JoystickFunctions[dummy][0]));
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}
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if (ud.config.JoystickAnalogueScale[dummy] != DEFAULTJOYSTICKANALOGUESCALE)
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{
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Bsprintf(buf, "JoystickAnalogScale%d", dummy);
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SCRIPT_PutNumber(ud.config.scripthandle, "Controls", buf, ud.config.JoystickAnalogueScale[dummy], FALSE, FALSE);
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}
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if (CONFIG_FunctionNumToName(ud.config.JoystickFunctions[dummy][1]))
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{
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Bsprintf(buf,"JoystickButtonClicked%d",dummy);
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SCRIPT_PutString(ud.config.scripthandle,"Controls", buf, CONFIG_FunctionNumToName(ud.config.JoystickFunctions[dummy][1]));
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}
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}
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for (dummy=0; dummy<MAXJOYAXES; dummy++)
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{
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if (CONFIG_AnalogNumToName(ud.config.JoystickAnalogueAxes[dummy]))
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{
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Bsprintf(buf,"JoystickAnalogAxes%d",dummy);
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SCRIPT_PutString(ud.config.scripthandle, "Controls", buf, CONFIG_AnalogNumToName(ud.config.JoystickAnalogueAxes[dummy]));
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}
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if (ud.config.JoystickAnalogueDead[dummy] != DEFAULTJOYSTICKANALOGUEDEAD)
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{
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Bsprintf(buf, "JoystickAnalogDead%d", dummy);
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SCRIPT_PutNumber(ud.config.scripthandle, "Controls", buf, ud.config.JoystickAnalogueDead[dummy], FALSE, FALSE);
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}
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if (CONFIG_FunctionNumToName(ud.config.JoystickDigitalFunctions[dummy][0]))
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{
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Bsprintf(buf,"JoystickDigitalAxes%d_0",dummy);
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SCRIPT_PutString(ud.config.scripthandle, "Controls", buf, CONFIG_FunctionNumToName(ud.config.JoystickDigitalFunctions[dummy][0]));
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}
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if (CONFIG_FunctionNumToName(ud.config.JoystickDigitalFunctions[dummy][1]))
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{
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Bsprintf(buf,"JoystickDigitalAxes%d_1",dummy);
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SCRIPT_PutString(ud.config.scripthandle, "Controls", buf, CONFIG_FunctionNumToName(ud.config.JoystickDigitalFunctions[dummy][1]));
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}
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if (ud.config.JoystickAnalogueScale[dummy] != DEFAULTJOYSTICKANALOGUESCALE)
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{
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Bsprintf(buf,"JoystickAnalogScale%d",dummy);
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SCRIPT_PutNumber(ud.config.scripthandle, "Controls", buf, ud.config.JoystickAnalogueScale[dummy], FALSE, FALSE);
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}
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if (ud.config.JoystickAnalogueDead[dummy] != DEFAULTJOYSTICKANALOGUEDEAD)
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{
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Bsprintf(buf,"JoystickAnalogDead%d",dummy);
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SCRIPT_PutNumber(ud.config.scripthandle, "Controls", buf, ud.config.JoystickAnalogueDead[dummy], FALSE, FALSE);
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}
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if (ud.config.JoystickAnalogueSaturate[dummy] != DEFAULTJOYSTICKANALOGUESATURATE)
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{
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Bsprintf(buf,"JoystickAnalogSaturate%d",dummy);
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SCRIPT_PutNumber(ud.config.scripthandle, "Controls", buf, ud.config.JoystickAnalogueSaturate[dummy], FALSE, FALSE);
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if (ud.config.JoystickAnalogueSaturate[dummy] != DEFAULTJOYSTICKANALOGUESATURATE)
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{
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Bsprintf(buf, "JoystickAnalogSaturate%d", dummy);
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SCRIPT_PutNumber(ud.config.scripthandle, "Controls", buf, ud.config.JoystickAnalogueSaturate[dummy], FALSE, FALSE);
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}
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}
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}
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SCRIPT_PutString(ud.config.scripthandle, "Comm Setup","PlayerName",&szPlayerName[0]);
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if (g_rtsNamePtr == NULL)
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SCRIPT_PutString(ud.config.scripthandle, "Comm Setup","RTSName",&ud.rtsname[0]);
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{
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char commmacro[] = "CommbatMacro# ";
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char commmacro[] = "CommbatMacro# ";
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for (dummy = 0; dummy < MAXRIDECULE; dummy++)
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{
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commmacro[13] = dummy+'0';
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SCRIPT_PutString(ud.config.scripthandle, "Comm Setup",commmacro,&ud.ridecule[dummy][0]);
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}
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for (dummy = 0; dummy < MAXRIDECULE; dummy++)
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{
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commmacro[13] = dummy+'0';
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SCRIPT_PutString(ud.config.scripthandle, "Comm Setup",commmacro,&ud.ridecule[dummy][0]);
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}
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SCRIPT_Save(ud.config.scripthandle, setupfilename);
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@ -4435,11 +4435,6 @@ void G_DrawRooms(int32_t snum, int32_t smoothratio)
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if (pub > 0 || getrendermode() >= REND_POLYMOST) // JBF 20040101: redraw background always
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{
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#ifdef __ANDROID__
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// HACK: this is needed or else we get leftover UI texture crap where we'd get HOM on PC
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clearview(0L);
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#endif
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#ifndef EDUKE32_TOUCH_DEVICES
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if (ud.screen_size >= 8)
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#endif
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@ -9047,6 +9042,22 @@ FAKE_F3:
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}
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if (KB_UnBoundKeyPressed(sc_F5) && ud.config.MusicToggle)
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{
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map_t *map = &MapInfo[g_musicIndex];
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char *const qmusic = ScriptQuotes[QUOTE_MUSIC];
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KB_ClearKeyDown(sc_F5);
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if (map->musicfn != NULL)
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Bsnprintf(qmusic, MAXQUOTELEN, "%s. Use SHIFT-F5 to change.",
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map->musicfn);
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else
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qmusic[0] = '\0';
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P_DoQuote(QUOTE_MUSIC, g_player[myconnectindex].ps);
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}
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if ((KB_UnBoundKeyPressed(sc_F6) || g_doQuickSave == 1) && (g_player[myconnectindex].ps->gm&MODE_GAME))
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{
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KB_ClearKeyDown(sc_F6);
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@ -9092,22 +9103,6 @@ FAKE_F3:
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P_DoQuote(QUOTE_VIEW_MODE_OFF+g_player[myconnectindex].ps->over_shoulder_on,g_player[myconnectindex].ps);
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}
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if (KB_UnBoundKeyPressed(sc_F5) && ud.config.MusicToggle)
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{
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map_t *map = &MapInfo[g_musicIndex];
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char *const qmusic = ScriptQuotes[QUOTE_MUSIC];
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KB_ClearKeyDown(sc_F5);
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if (map->musicfn != NULL)
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Bsnprintf(qmusic, MAXQUOTELEN, "%s. Use SHIFT-F5 to change.",
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map->musicfn);
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else
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qmusic[0] = '\0';
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P_DoQuote(QUOTE_MUSIC, g_player[myconnectindex].ps);
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}
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if (KB_UnBoundKeyPressed(sc_F8))
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{
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KB_ClearKeyDown(sc_F8);
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@ -9153,6 +9148,20 @@ FAKE_F3:
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}
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}
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if (KB_UnBoundKeyPressed(sc_F11))
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{
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KB_ClearKeyDown(sc_F11);
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M_ChangeMenu(MENU_COLCORR_INGAME);
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FX_StopAllSounds();
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S_ClearSoundLocks();
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M_OpenMenu(myconnectindex);
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if ((!g_netServer && ud.multimode < 2) && ud.recstat != 2)
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{
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ready2send = 0;
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totalclock = ototalclock;
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}
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}
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if (ud.overhead_on != 0)
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{
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@ -9216,20 +9225,6 @@ FAKE_F3:
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g_restorePalette = 1;
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G_UpdateScreenArea();
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}
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if (KB_UnBoundKeyPressed(sc_F11))
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{
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KB_ClearKeyDown(sc_F11);
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M_ChangeMenu(MENU_COLCORR_INGAME);
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FX_StopAllSounds();
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S_ClearSoundLocks();
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M_OpenMenu(myconnectindex);
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if ((!g_netServer && ud.multimode < 2) && ud.recstat != 2)
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{
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ready2send = 0;
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totalclock = ototalclock;
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}
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}
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}
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static void G_ShowParameterHelp(void)
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@ -9809,6 +9804,7 @@ static void G_CheckCommandLine(int32_t argc, const char **argv)
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g_player[0].wchoice[7] = 2;
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g_player[0].wchoice[8] = 9;
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g_player[0].wchoice[9] = 1;
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Bsprintf(ud.wchoice, "3457860291");
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#ifdef HAVE_CLIPSHAPE_FEATURE
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// pre-form the default 10 clipmaps
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@ -10352,15 +10348,23 @@ static void G_CheckCommandLine(int32_t argc, const char **argv)
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while (*c)
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{
|
||||
g_player[0].wchoice[j] = *c-'0';
|
||||
ud.wchoice[j] = *c;
|
||||
c++;
|
||||
j++;
|
||||
}
|
||||
|
||||
while (j < 10)
|
||||
{
|
||||
if (j == 9)
|
||||
{
|
||||
g_player[0].wchoice[9] = 1;
|
||||
ud.wchoice[9] = '1';
|
||||
}
|
||||
else
|
||||
{
|
||||
g_player[0].wchoice[j] = 2;
|
||||
ud.wchoice[j] = '2';
|
||||
}
|
||||
|
||||
j++;
|
||||
}
|
||||
|
@ -10378,6 +10382,8 @@ static void G_CheckCommandLine(int32_t argc, const char **argv)
|
|||
g_player[0].wchoice[7] = 2;
|
||||
g_player[0].wchoice[8] = 9;
|
||||
g_player[0].wchoice[9] = 1;
|
||||
|
||||
Bsprintf(ud.wchoice, "3457860291");
|
||||
}
|
||||
break;
|
||||
case 'v':
|
||||
|
|
|
@ -254,6 +254,7 @@ typedef struct {
|
|||
char pwlockout[MAXPWLOCKOUT],rtsname[MAXRTSNAME];
|
||||
char display_bonus_screen;
|
||||
char show_level_text;
|
||||
char wchoice[MAX_WEAPONS];
|
||||
} user_defs;
|
||||
|
||||
|
||||
|
|
|
@ -864,6 +864,7 @@ static int32_t osdcmd_name(const osdfuncparm_t *parm)
|
|||
return OSDCMD_OK;
|
||||
}
|
||||
|
||||
|
||||
static int32_t osdcmd_button(const osdfuncparm_t *parm)
|
||||
{
|
||||
char *p = (char *)parm->name+9; // skip "gamefunc_"
|
||||
|
@ -1402,56 +1403,40 @@ static int32_t osdcmd_cvar_set_game(const osdfuncparm_t *parm)
|
|||
{
|
||||
ud.statusbarmode = (ud.screen_size < 8);
|
||||
G_UpdateScreenArea();
|
||||
|
||||
return r;
|
||||
}
|
||||
else if (!Bstrcasecmp(parm->name, "r_maxfps"))
|
||||
{
|
||||
g_frameDelay = r_maxfps ? Blrintf(1000.f/(float)r_maxfps) : 0;
|
||||
|
||||
return r;
|
||||
}
|
||||
else if (!Bstrcasecmp(parm->name, "r_ambientlight"))
|
||||
{
|
||||
if (r_ambientlight == 0)
|
||||
r_ambientlightrecip = 256.f;
|
||||
else r_ambientlightrecip = 1.f/r_ambientlight;
|
||||
|
||||
return r;
|
||||
}
|
||||
else if (!Bstrcasecmp(parm->name, "in_mouse"))
|
||||
{
|
||||
CONTROL_MouseEnabled = (ud.config.UseMouse && CONTROL_MousePresent);
|
||||
|
||||
return r;
|
||||
}
|
||||
else if (!Bstrcasecmp(parm->name, "in_joystick"))
|
||||
{
|
||||
CONTROL_JoystickEnabled = (ud.config.UseJoystick && CONTROL_JoyPresent);
|
||||
|
||||
return r;
|
||||
}
|
||||
else if (!Bstrcasecmp(parm->name, "vid_gamma"))
|
||||
{
|
||||
ud.brightness = GAMMA_CALC;
|
||||
ud.brightness <<= 2;
|
||||
setbrightness(ud.brightness>>2,g_player[myconnectindex].ps->palette,0);
|
||||
|
||||
return r;
|
||||
}
|
||||
else if (!Bstrcasecmp(parm->name, "vid_brightness") || !Bstrcasecmp(parm->name, "vid_contrast"))
|
||||
{
|
||||
setbrightness(ud.brightness>>2,g_player[myconnectindex].ps->palette,0);
|
||||
|
||||
return r;
|
||||
}
|
||||
else if (!Bstrcasecmp(parm->name, "hud_scale")
|
||||
|| !Bstrcasecmp(parm->name, "hud_statusbarmode")
|
||||
|| !Bstrcasecmp(parm->name, "r_rotatespritenowidescreen"))
|
||||
{
|
||||
G_UpdateScreenArea();
|
||||
|
||||
return r;
|
||||
}
|
||||
else if (!Bstrcasecmp(parm->name, "skill"))
|
||||
{
|
||||
|
@ -1459,15 +1444,11 @@ static int32_t osdcmd_cvar_set_game(const osdfuncparm_t *parm)
|
|||
return r;
|
||||
|
||||
ud.player_skill = ud.m_player_skill;
|
||||
|
||||
return r;
|
||||
}
|
||||
else if (!Bstrcasecmp(parm->name, "color"))
|
||||
{
|
||||
G_CheckPlayerColor((int32_t *)&ud.color,-1);
|
||||
g_player[0].ps->palookup = g_player[0].pcolor = ud.color;
|
||||
|
||||
return r;
|
||||
}
|
||||
else if (!Bstrcasecmp(parm->name, "osdscale"))
|
||||
{
|
||||
|
@ -1475,8 +1456,54 @@ static int32_t osdcmd_cvar_set_game(const osdfuncparm_t *parm)
|
|||
|
||||
if (xdim && ydim)
|
||||
OSD_ResizeDisplay(xdim, ydim);
|
||||
}
|
||||
else if (!Bstrcasecmp(parm->name, "wchoice"))
|
||||
{
|
||||
if (parm->numparms == 1)
|
||||
{
|
||||
if (g_forceWeaponChoice) // rewrite ud.wchoice because osdcmd_cvar_set already changed it
|
||||
{
|
||||
int j = 0;
|
||||
|
||||
return r;
|
||||
while (j < 10)
|
||||
{
|
||||
ud.wchoice[j] = g_player[myconnectindex].wchoice[j] + '0';
|
||||
j++;
|
||||
}
|
||||
|
||||
ud.wchoice[j] = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
char const *c = parm->parms[0];
|
||||
|
||||
if (*c)
|
||||
{
|
||||
int j = 0;
|
||||
|
||||
while (*c && j < 10)
|
||||
{
|
||||
g_player[myconnectindex].wchoice[j] = *c - '0';
|
||||
c++;
|
||||
j++;
|
||||
}
|
||||
|
||||
while (j < 10)
|
||||
{
|
||||
if (j == 9)
|
||||
g_player[myconnectindex].wchoice[9] = 1;
|
||||
else
|
||||
g_player[myconnectindex].wchoice[j] = 2;
|
||||
|
||||
j++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
g_forceWeaponChoice = 0;
|
||||
}
|
||||
|
||||
/* Net_SendClientInfo();*/
|
||||
}
|
||||
|
||||
return r;
|
||||
|
@ -1609,16 +1636,17 @@ int32_t registerosdcommands(void)
|
|||
{ "team","change team in multiplayer", (void *)&ud.team, CVAR_INT|CVAR_MULTI, 0, 3 },
|
||||
|
||||
#ifdef EDUKE32_TOUCH_DEVICES
|
||||
{ "touch_sens_move_x","touch input sensitivity for moving froward/back", (void *)&droidinput.forward_sens, CVAR_FLOAT, 0, 10 },
|
||||
{ "touch_sens_move_y","touch input sensitivity for strafing", (void *)&droidinput.strafe_sens, CVAR_FLOAT, 0, 10 },
|
||||
{ "touch_sens_look_x", "touch input sensitivity for turning left/right", (void *) &droidinput.yaw_sens, CVAR_FLOAT, 0, 10 },
|
||||
{ "touch_sens_move_y", "touch input sensitivity for looking up/down", (void *) &droidinput.pitch_sens, CVAR_FLOAT, 0, 10 },
|
||||
{ "touch_sens_move_x","touch input sensitivity for moving froward/back", (void *)&droidinput.forward_sens, CVAR_FLOAT, 1, 9 },
|
||||
{ "touch_sens_move_y","touch input sensitivity for strafing", (void *)&droidinput.strafe_sens, CVAR_FLOAT, 1, 9 },
|
||||
{ "touch_sens_look_x", "touch input sensitivity for turning left/right", (void *) &droidinput.yaw_sens, CVAR_FLOAT, 1, 9 },
|
||||
{ "touch_sens_look_y", "touch input sensitivity for looking up/down", (void *) &droidinput.pitch_sens, CVAR_FLOAT, 1, 9 },
|
||||
{ "touch_invert", "invert look up/down touch input", (void *) &droidinput.invertLook, CVAR_INT, 0, 1 },
|
||||
#endif
|
||||
|
||||
{ "vid_gamma","adjusts gamma component of gamma ramp",(void *)&vid_gamma, CVAR_FLOAT|CVAR_FUNCPTR, 0, 10 },
|
||||
{ "vid_contrast","adjusts contrast component of gamma ramp",(void *)&vid_contrast, CVAR_FLOAT|CVAR_FUNCPTR, 0, 10 },
|
||||
{ "vid_brightness","adjusts brightness component of gamma ramp",(void *)&vid_brightness, CVAR_FLOAT|CVAR_FUNCPTR, 0, 10 },
|
||||
{ "wchoice","sets weapon autoselection order", (void *)ud.wchoice, CVAR_STRING|CVAR_FUNCPTR, 0, MAX_WEAPONS },
|
||||
};
|
||||
|
||||
osdcmd_cheatsinfo_stat.cheatnum = -1;
|
||||
|
|
Loading…
Reference in a new issue