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- Blood: fixed super secret notification on the level summary screen.
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@ -47,7 +47,7 @@ void GameInterface::LevelCompleted(MapRecord *map, int skill)
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info.maxkills = gKillMgr.TotalKills;
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info.secrets = gSecretMgr.Founds;
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info.maxsecrets = gSecretMgr.Total;
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info.time = gSecretMgr.Super;
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info.supersecrets = gSecretMgr.Super;
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info.endofgame = map == nullptr;
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ShowIntermission(currentLevel, map, &info, [=](bool)
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