From 61b42ea448f9c8d53d2e214141bd51fd93f688a6 Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Mon, 9 Nov 2020 16:56:59 +0100 Subject: [PATCH] - fixed font color in SW's menus fixes #165 --- source/core/menu/razemenu.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/source/core/menu/razemenu.cpp b/source/core/menu/razemenu.cpp index 438747305..ee1c2d07a 100644 --- a/source/core/menu/razemenu.cpp +++ b/source/core/menu/razemenu.cpp @@ -391,7 +391,7 @@ static void BuildEpisodeMenu() { int isShareware = ((g_gameType & GAMEFLAG_DUKE) && (g_gameType & GAMEFLAG_SHAREWARE) && i > 0); auto it = CreateCustomListMenuItemText(ld->mXpos, y, ld->mLinespacing, gVolumeNames[i][0], - gVolumeNames[i], ld->mFont, 0, isShareware, NAME_Skillmenu, i); // font colors are not used, so hijack one for the shareware flag. + gVolumeNames[i], ld->mFont, CR_UNTRANSLATED, isShareware, NAME_Skillmenu, i); // font colors are not used, so hijack one for the shareware flag. y += ld->mLinespacing; ld->mItems.Push(it); @@ -443,7 +443,7 @@ static void BuildEpisodeMenu() { if (gSkillNames[i].IsNotEmpty()) { - auto it = CreateCustomListMenuItemText(ld->mXpos, y, ld->mLinespacing, gSkillNames[i][0], gSkillNames[i], ld->mFont, 0, 0, NAME_Startgame, i); + auto it = CreateCustomListMenuItemText(ld->mXpos, y, ld->mLinespacing, gSkillNames[i][0], gSkillNames[i], ld->mFont, CR_UNTRANSLATED, 0, NAME_Startgame, i); y += ld->mLinespacing; ld->mItems.Push(it); addedSkills++;