From 60d007fa9372a5057450c26da0e7c360691a8f50 Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Sun, 2 May 2021 19:32:20 +0200 Subject: [PATCH] - Duke: fixed non-scrolling SE24. --- source/games/duke/src/actors_d.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/games/duke/src/actors_d.cpp b/source/games/duke/src/actors_d.cpp index 10ad5dee0..0962311d8 100644 --- a/source/games/duke/src/actors_d.cpp +++ b/source/games/duke/src/actors_d.cpp @@ -3697,7 +3697,7 @@ void moveeffectors_d(void) //STATNUM 3 { static int16_t list1[] = { BLOODPOOL, PUKE, FOOTPRINTS, FOOTPRINTS2, FOOTPRINTS3, FOOTPRINTS4, BULLETHOLE, BLOODSPLAT1, BLOODSPLAT2, BLOODSPLAT3, BLOODSPLAT4, -1 }; static int16_t list2[] = { BOLT1, BOLT1 + 1,BOLT1 + 2, BOLT1 + 3, SIDEBOLT1, SIDEBOLT1 + 1, SIDEBOLT1 + 2, SIDEBOLT1 + 3, -1 }; - handle_se24(act, list1, list2, false, TRIPBOMB, LASERLINE, CRANE, 2); + handle_se24(act, list1, list2, true, TRIPBOMB, LASERLINE, CRANE, 2); break; } case SE_35: