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https://github.com/ZDoom/raze-gles.git
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parent
55c7c56709
commit
607d30ef8e
4 changed files with 8 additions and 4 deletions
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@ -693,7 +693,7 @@ int ParseState::parse(void)
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insptr++;
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ps[g_p].timebeforeexit = *insptr;
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ps[g_p].customexitsound = -1;
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ChangeLevel(nullptr, -1);
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ud.eog = true;
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insptr++;
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break;
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@ -1038,10 +1038,13 @@ void startnewgame(MapRecord* map, int skill)
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bool setnextmap(bool checksecretexit)
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{
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MapRecord *map;
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MapRecord* map = nullptr;;
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int from_bonus = 0;
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if (checksecretexit && ud.from_bonus == 0)
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if (ud.eog)
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{
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}
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else if (checksecretexit && ud.from_bonus == 0)
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{
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if (ud.secretlevel > 0)
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{
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@ -396,6 +396,7 @@ void GameInterface::SerializeGameState(FSerializer& arc)
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("respawn_items", ud.respawn_items)
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("respawn_inventory", ud.respawn_inventory)
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("god", ud.god)
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("eog", ud.eog)
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//("auto_run", ud.auto_run)
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("monsters_off", ud.monsters_off)
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("last_level", ud.last_level)
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@ -52,7 +52,7 @@ struct TileInfo
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struct user_defs
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{
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int levelclock;
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unsigned char god, cashman;
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unsigned char god, cashman, eog;
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unsigned char show_help, scrollmode, clipping;
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char user_name[MAXPLAYERS][32];
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unsigned char showweapons;
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