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- Blood: Don't parse BloodBathOnly levels in the INI loader.
* Fixes #442.
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@ -166,6 +166,8 @@ void levelLoadDefaults(void)
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sprintf(buffer, "Episode%d", i);
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sprintf(buffer, "Episode%d", i);
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if (!BloodINI->SectionExists(buffer))
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if (!BloodINI->SectionExists(buffer))
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break;
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break;
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if (BloodINI->GetKeyInt(buffer, "BloodBathOnly", 0))
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continue;
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auto cluster = MustFindCluster(i);
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auto cluster = MustFindCluster(i);
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auto volume = MustFindVolume(i);
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auto volume = MustFindVolume(i);
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CutsceneDef &csB = cluster->outro;
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CutsceneDef &csB = cluster->outro;
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