diff --git a/source/games/blood/src/levels.cpp b/source/games/blood/src/levels.cpp index 4d25e7394..8a9f9c660 100644 --- a/source/games/blood/src/levels.cpp +++ b/source/games/blood/src/levels.cpp @@ -166,6 +166,8 @@ void levelLoadDefaults(void) sprintf(buffer, "Episode%d", i); if (!BloodINI->SectionExists(buffer)) break; + if (BloodINI->GetKeyInt(buffer, "BloodBathOnly", 0)) + continue; auto cluster = MustFindCluster(i); auto volume = MustFindVolume(i); CutsceneDef &csB = cluster->outro;