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- new renderer: draw the fog layer for skies.
Code was active but alpha wasn't set.
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1 changed files with 3 additions and 1 deletions
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@ -114,7 +114,9 @@ void HWWall::SkyPlane(HWDrawInfo *di, sectortype *sector, int plane, bool allowr
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{
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ptype = PORTALTYPE_SKY;
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HWSkyInfo skyinfo;
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initSkyInfo(di, &skyinfo, sector, plane, fade);
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PalEntry pe = GlobalMapFog? GlobalMapFog : fade;
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pe.a = 230;
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initSkyInfo(di, &skyinfo, sector, plane, pe);
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ptype = PORTALTYPE_SKY;
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sky = &skyinfo;
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PutPortal(di, ptype, plane);
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